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Becoming a prison

Posted by
Sunday, December 15th, 2013 12:34 pm

level1 level2

First scenarios ready! Colliders, movement of character, pick up items and unlock doors also ready.

 

 

Level design sketch

Posted by
Sunday, December 15th, 2013 12:24 pm

level design sketch

 

A sketch of our game level design. Doors, movement of enemies and some dark areas to hide.

2# (Late)Update

Posted by
Saturday, December 14th, 2013 7:29 pm

Im not used to keep updating our progress HAHA We already have a great part of our game done, all the mechanics are working (until now) and our character is done (When our artist be kind enough to update them to our GD i’m going to post here!) Our level design is already done (a long time ago) and now our artist for the levels is working on them.Our game will be a top view/zelda like, futuristic (cyberpunk being the primary inspiration) Where you will be a prisioner trying to escape, you cant kill and need to use stealth and find keycards to open the locked doors! For now a picture (not game related unfortunately) of our team (now complete!), i promise the next update will be something more “graphical”

 

The Gang(complete)

 

Update #1

Posted by
Saturday, December 14th, 2013 1:03 am

 

 

 

Gameplay_WIP

 

Some wip mechanics of our game. The game is coming out pretty well. But now is time to rest, later on we will post more about the genre and art! Maybe some music!

 

“You know that this is your only chance of escape”

 

Start!

Posted by
Friday, December 13th, 2013 8:12 pm

The theme got us by “surprise” of all the themes available this was not in the top 3 of favorite themes, but turned out that it gave us a great idea for the game! Now let’s get started!

The gang (incomplete!)

First Time!

Posted by
Friday, December 13th, 2013 7:09 pm

Hello everyone! This is our first Ludum Dare (basically our first Jam) and we are very excited for it! Hope we can deliver at least a fun game! Good luck to everyone!

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