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Ludum Dare 35

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Outcast’s Reputation | Ludum Dare continued

Posted by
Wednesday, June 8th, 2016 5:56 am

 

If you would like to follow and help me on my journey click here.

Outcast’s Reputation | Ludum Dare continued

Posted by
Wednesday, May 25th, 2016 6:04 pm

If you would like to follow and help me on my journey click here.

New Combat System

Posted by
Wednesday, May 18th, 2016 6:03 am

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Screen Shot 2016-05-18 at 7.02.47 AM

 

Huge changes and a lot of work

Posted by
Saturday, May 14th, 2016 10:52 pm

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Upgraded sprites

Posted by
Thursday, May 12th, 2016 5:21 pm

 

Screen Shot 2016-05-12 at 6.20.10 PM

New textures

Posted by
Tuesday, May 10th, 2016 9:54 pm

Screen Shot 2016-05-10 at 10.54.17 PM

LD35

Lost of things are happening :P

Posted by
Monday, May 9th, 2016 2:55 pm

Now FPS issues begin :(

Posted by
Sunday, May 8th, 2016 8:41 am

Screen Shot 2016-05-07 at 5.41.33 PM

A new mood and feel has been added

Posted by
Saturday, May 7th, 2016 4:42 pm

Screen Shot 2016-05-07 at 5.41.33 PM

 

3rd Devlog of Dragon Road

Posted by
Friday, May 6th, 2016 11:48 pm

I have added many new features. If you would like to follow the progress, you can join me here.

Better Mood?

Posted by
Thursday, May 5th, 2016 2:27 pm

I’d like to know how to enhance the overall mood if there are any ideas

Trouble with collision

Posted by
Tuesday, May 3rd, 2016 8:59 pm

I am not sure how to deal with the odd collision. It is featured in my devlogs I believe but I test for a tile in the position I will move in and don’t move if there is one, but I stick to walls. If someone somehow knows the issue I would love to hear. Thanks

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Help develop the game

Posted by
Monday, May 2nd, 2016 7:52 pm

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I would love the communities help to develop the game

Posted by
Monday, May 2nd, 2016 6:17 am

If you would like to follow and help me on my journey click here.

Help Develop the game

Posted by
Sunday, May 1st, 2016 9:30 pm

If you would like to follow and help me on my journey click here.

 

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