About bitbof (twitter: @bitbof)

I paint, code, and mess around. More of my stuff at http://bitbof.com


Ludum Dare 26
Ludum Dare 25
Ludum Dare 23
Ludum Dare 22
Ludum Dare 21

bitbof's Trophies

bitbof's Archive

Game / Music Video

Posted by (twitter: @bitbof)
Tuesday, April 4th, 2017 10:06 am

I’m in.

I wanna make something small that can function as a game, but also as a performance based music video. In other words, playing the game will create a music video. Something small and simple. HTML5 based.

Extruder – Post-Mortem

Posted by (twitter: @bitbof)
Wednesday, May 22nd, 2013 11:39 am

I haven’t written one of these in a while. I’ll talk about the development of my Jam entry Extruder, my guidelines, the future, and my thoughts on the Ludum Dare site.



Play Extruder

Posted by (twitter: @bitbof)
Tuesday, April 30th, 2013 5:13 am


Click to play my Jam Entry “Extruder”

Also works on tablets and phones.


Abstract Is the Name of the Game

Posted by (twitter: @bitbof)
Tuesday, April 23rd, 2013 4:42 pm

ludum dare 26

I’m in – this is my fifth ld48h. This time I’ll probably stick with my true love in game jams – abstract visuals – aiming to create something that truly runs on every device (phones, tablets, desktops, etc), via HTML5.

The exciting part is that on Saturday I’ll work on my entry at the Berlin Mini Game Jam – it’s like livestreaming in 3D, with smell! Lots of smell. See you around, if you plan on going too!

Tools: Notepad++, Sunvox, Chrome dev tools, gimp, (on Sunday: Ableton, Photoshop)


Posted by (twitter: @bitbof)
Sunday, December 16th, 2012 8:09 pm

I didn’t think that I would make it this time. But I did (in my opinion)


such a nice and mushy brain

Here is my Entry

Looking forward to playing all of your games, and good luck to all of the jammers out there.

it’s getting late

Posted by (twitter: @bitbof)
Sunday, December 16th, 2012 3:25 pm

so much to do still



Test Here


Posted by (twitter: @bitbof)
Saturday, December 15th, 2012 3:54 pm


Some art I made for my game. God…so much work.

More here

Playtesting Starts

Posted by (twitter: @bitbof)
Saturday, December 15th, 2012 11:24 am

Still super WIP and early in dev, but I put up an applet of my game


click to play

You can test it HERE


Posted by (twitter: @bitbof)
Saturday, December 15th, 2012 5:46 am

I’ve been trying to come up with ideas for a while now, and I think that I’ve settled for something. You can see the concept drawings on my Ludum Hub.


My Hub

My Hub with live updates

Posted by (twitter: @bitbof)
Friday, December 14th, 2012 11:44 am

I thought it would be neat to have a live updating hub where I’ll post all my updates. I kind of dislike the navigation around here.


…counting down…

So keep an eye on it :)

My Hub

25 Years Of Ludum Dare

Posted by (twitter: @bitbof)
Wednesday, December 5th, 2012 12:18 pm

None of them were seen again…until Monday.


It’s time for me to join again after skipping the last Ludum Dare.

I’ll be using libgdx, Ableton Live, Photoshop. Maybe I’ll go 3D this time. Looking forward to spending my Saturday morning next week brainstorming tons of insane/impossible ideas.

See you around.

Post-Mortem Nano Spin

Posted by (twitter: @bitbof)
Thursday, May 10th, 2012 4:11 am

This time I had the goal of making a game that I’d like to play within the context of Ludum Dare. Something that is still enjoyable although you just played a ton of other short games and your patience is running low. Here are some of my criteria:

– Needs to deliver in 1-5 minutes (show interesting stuff as early as possible)

– Don’t let the player wait

– Simple to grasp game concept (I get braindead after playing a lot of different games)

– Easy to play through

– Something isn’t interesting when most other games do the same thing

– Music and sound that don’t cause ear-cancer  (music that loops too obviously is super annoying, huge jumps in volume are annoying)

– A 5 minute experience with proper beginning and ending


How it went: (more…)

Nano Spin – Video

Posted by (twitter: @bitbof)
Monday, April 23rd, 2012 6:27 am

I figured my game looks best in motion. THUS, VIDEO!


Play and rate

Nano Spin

Posted by (twitter: @bitbof)
Monday, April 23rd, 2012 1:48 am

[stextbox id=”custom” color=”aaa” bgcolor=”000″ style=”margin:0; box-shadow: 0 0 10px #000;”]

So here is my game, my third one here at Ludum Dare.  I am happy with the result and hope that you have fun playing it.

Entry Page


Nano Spin …working…

Posted by (twitter: @bitbof)
Sunday, April 22nd, 2012 12:45 pm

Okay, so I’m mostly done. Can’t make myself write a lot because there is still stuff to do (intro, ending).

You can test the current state


Can you guess what game inspired the music? 😀

Spin …it begins

Posted by (twitter: @bitbof)
Friday, April 20th, 2012 9:35 pm

Okay, I think this time I got a fairly realistic idea relatively early (3h in). Last time I spend almost a full day, so that makes me happy.
It’s gonna be about small things that stick together and spin (hopefully that’s cryptic enough). After posting this I will immediately begin coding.

What I will use: Java with Libgdx, Ableton Live (music+sound), and Photoshop.

hf gl to everyone

[cache: storing page]