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Sleep Well: post-jam version

Posted by (twitter: @bassarisse)
Saturday, September 7th, 2013 9:42 am

Hey people!

I just uploaded an improved version of Sleep Well on GameJolt. It contains controls improvements, better game balancing, UI enhancements and better in-game instructions.

Here’s the link, hope you all enjoy it:

Also, I wrote a post on my website about how was participating for the first time in Ludum Dare (spoiler: it is great!). You can read it here: http://bassarisse.com/2013/09/07/the-ludum-dare-experience/

Well, I wouldn’t do this update if it wasn’t for the feedback I received. I would like to thank everyone that played my game, I really appreciate it!

It’s done!

Posted by (twitter: @bassarisse)
Monday, August 26th, 2013 6:13 pm


It’s over, OMG!

I discovered a game breaking bug just before submitting, but fortunately I was able to fix it! Here it goes:


At the end of the day (literally), I didn’t need to make any music, just some background noises that fit into the atmosphere I was targeting (as if I was so good at graphics to talk about atmosphere, but oh well…).

Have fun, guys!
Can’t wait to play as much entries as I can =)

Progressing, progressing, progressing…

Posted by (twitter: @bassarisse)
Sunday, August 25th, 2013 1:47 pm

I haven’t made a post showing my previous results but here’s a screenshot of what I have right now:


I started late because my first idea wasn’t working, so I had to start from scratch.
Basically, you’re a neuron trying to prevent the body from apnea! But I still don’t know how to name it…

My next tasks:

– Energy pulse graphic
– Hud improvement
– Game over screen showing the result
– Basics screens (title, about)
– Sfx
– Musics (I don’t think I’ll have time for it)


I’m in, too… I guess!

Posted by (twitter: @bassarisse)
Thursday, August 22nd, 2013 10:31 am

Hey guys, first-timer here.

I really don’t know if I’ll be able to create something, so tired from work lately. But I’ll try!

Here’s what I’ll probably use:

Framework: cocos2d-x/C++
Music: BeepBox and/or GarageBand
SFX: BeepBox and/or Bfxr
Graphics: Pixelmator and/or GIMP

Good luck to everyone!

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