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Chars silhuettes and some storyboard’s screens
after full complete to dev all mechanics:
but damn it! in anywhere in the past i’ve promised to myself that i would never make a tutorial in a game.. lol
It’s our first layout. i’m still trying to illustrate our abstract mechanic
AND an early animation attack, still wip
so far that mechanich is ready to play, on the blocks but no fun yet
UPDATES ON TWITCH
Hello everybody! First time as a team and we plan to make a small game but emotional and addicting; with simple mechanics and enjoyable moments.
We’ll use Unity (Vini Pereira) and a lot other fun stuffs:
aseprite; photoshop; illustrator
spriter pro;
and a bunch of tools for sound lead by Thiago Adamo.
Good luck to everybody!
facebook
@estudiovacaroxa
@bakudas
Hey guys,
Let me present you our #365gameAssets challenger. The Estúdio Vaca Roxa will make an asset per day during a year.

#365gameAssets
At the end of each month we’ll release a assets bundle and more.
Just like the studio fanpage to follow this challenger, Estúdio Vaca Roxa!
Enjoy!
#17
#15

#15
#14

#14
#13

#13
#12

#12
#11

#11
#10

#10
#9

#9
#8

#8
#7

#7
#6

#6
#5

#5
#4

#4