Hi all,
I’ll try to make this my first LD after a while (if i don’t feel tired as hell after this work heavy week :-P). I’m not sure yet what i’ll use as a base – probably my engine or maybe my Free Pascal 2D framework (note: the page is outdated, there are docs in the code). Or maybe use MMF2 that i’ve got out of curiosity this week. Although it feels way too limiting and complex to do stuff not thought by its designers (i want to move a sprite 32 pixels at the left if it doesn’t collide with something and i had to set up a whole page of conditions, etc for something that would be an oneliner in a 2d framework).
This post, however, is mostly about a small tool i accidentally did a while ago in VB5. I was just messing around with it for a while, again out of curiosity, and somehow i ended up writing a sprite editor – and a quite good one, if i can say so :-P. At least it beats GIMP for simple sprite stuff, if only because of the tiled view and animations :-P.
Here is an image:
It also works under Linux via Wine, but i’ve noticed that the BMP saving doesn’t work properly (the custom format – necessary for animations – work fine though).
You can download it (with source) from here.
At some point i plan on rewriting it in Lazarus so it can be proper multiplatform, but so far i’ve found the above to be just fine for my needs.