About HacksawUnit (twitter: @HacksawUnit)

I go by HacksawUnit, Bactopiad was what I called myself when starting off with Ludum Dare.

Entries

 
Ludum Dare 36
 
Ludum Dare 35
 
Ludum Dare 34
 
Ludum Dare 33
 
Ludum Dare 32
 
Ludum Dare 31
 
Ludum Dare 29
 
Ludum Dare 28
 
Ludum Dare 27
 
Ludum Dare 26

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HacksawUnit's Archive

World on the Tip of a Ballpoint Pen

Posted by (twitter: @HacksawUnit)
Friday, April 21st, 2017 10:49 pm

A living, breathing world on the top of a long-forgotten ballpoint pen. Not sure what gameplay’s going to be like, but we’ll see!

Concept art.

Concept art.

In-game map

In-game map.

Jam it!

Posted by (twitter: @HacksawUnit)
Sunday, August 28th, 2016 10:08 pm

Well, Way of the Gear is a jam entry now! Will be nice to have some more time. Eh, this is a more relaxed Ludum Dare anyway, right? :-) Here is the title screen and first puzzle.

View post on imgur.com

Title Screen

Posted by (twitter: @HacksawUnit)
Sunday, August 28th, 2016 10:35 am

The Gear

Posted by (twitter: @HacksawUnit)
Saturday, August 27th, 2016 10:04 pm

View post on imgur.com

The Gear is very heavy. Be very careful when controlling the Gear.

Gearbos and You

Posted by (twitter: @HacksawUnit)
Saturday, August 27th, 2016 4:44 pm

 

View post on imgur.com

Gearbos are control units that allow users to interface with the Gear.

Platforming!

Posted by (twitter: @HacksawUnit)
Saturday, August 27th, 2016 3:49 pm

View post on imgur.com

This young tomb enthusiast is very athletic.

Way of the Gear

Posted by (twitter: @HacksawUnit)
Saturday, August 27th, 2016 1:22 pm
An ancient structure with some interesting abilities.

An ancient structure with some interesting abilities.

I’m in!

Posted by (twitter: @HacksawUnit)
Friday, August 26th, 2016 8:07 pm

This is super late! I won’t be able to spend as much time on my entry as usual, as I just entered into college, but I’ll try to submit something.

Per usual…

I’m making my game on a Windows Laptop.

Art will be courtesy of Aseprite and GIMP.

Music will be made with LSDJ on a Gameboy emulation program.

Sound effects will be made with LSDJ or SFXR.

I am creating the game as a whole using HTML5 game creation program Construct2.

Room Text

Posted by (twitter: @HacksawUnit)
Sunday, April 17th, 2016 1:05 pm
What better way to know where you are than floating text?

What’s a better way to convey location┬áthan floating text?

Not-so-challenging viewpoints

Posted by (twitter: @HacksawUnit)
Sunday, April 17th, 2016 11:32 am
Got the camera system working in one try! (Camera "zones" are shown in red.)

Got the camera system working in one try! (Camera “zones” are shown in red.)

Now you’re thinking with shifting!

Posted by (twitter: @HacksawUnit)
Sunday, April 17th, 2016 10:59 am
Ah, the button. Appealing in shape, and variable in function. What can't buttons do?

Ah, the button. Appealing in shape, and variable in function. What can’t buttons do?

Visual polish

Posted by (twitter: @HacksawUnit)
Saturday, April 16th, 2016 7:49 pm
(Gif is slower than the real thing.)

(Gif is slower than the real thing.)

Help!

Posted by (twitter: @HacksawUnit)
Saturday, April 16th, 2016 7:15 pm
Accidentally spawned extra player characters instead of footstep effects...

Accidentally spawned extra player characters instead of footstep effects…

Pew, pew!

Posted by (twitter: @HacksawUnit)
Saturday, April 16th, 2016 5:47 pm

dared

New game idea.

Posted by (twitter: @HacksawUnit)
Saturday, April 16th, 2016 5:08 pm
Shapeshift into a bullet!

Shapeshift into a bullet!

Your PHONE is the shapeshifter!

Posted by (twitter: @HacksawUnit)
Friday, April 15th, 2016 10:01 pm

Here’s some incoherent scribbles.

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