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After 12 hours, this is where things stand.

Posted by
Saturday, April 18th, 2015 8:09 am

Running Robo

Mind you, this guy only took 3 collective hours to make, but still.

Declaration of Entry

Posted by
Saturday, April 18th, 2015 1:36 am

Yo, folks. I’ve decided to give this Ludum Dare a shot.

I’ll be using:

  • C++
  • Irrlicht engine
  • Paint.NET
  • Blender
  • Bfxr
  • Audacity

I’m in! Have a wallpaper.

Posted by
Friday, December 5th, 2014 5:13 pm

 

I’ve decided to participate in the compo! Now to list what I’ll be using:

This is my second time doing this, so I think I have a better grasp of what I need. Good luck to all the other participants!

 

Posted by
Wednesday, December 3rd, 2014 4:41 pm

☃

Posted by
Tuesday, December 2nd, 2014 10:44 am

☃

Coplanarity – Post Mortem

Posted by
Wednesday, August 27th, 2014 8:45 pm

Well, that was fun.

(more…)

My Ludum Dare Experience

Posted by
Monday, August 25th, 2014 10:54 am

Stinkle, stinkle, little bug, how I wonder what you’ve done.
All around my code, oh my.
Like I’ve gone insane or died.
Stinkle, stinkle, little bug.
How I wonder what you’ve done.

Yikes! I’m in late.

Posted by
Saturday, August 23rd, 2014 7:09 am

Had to start late. Need to announce what I’ll be using though.

Tools:

  • Paint.NET
  • Visual Studio 2010
  • Tiled
  • Audacity
  • Bfxr

Code / Libraries:

  • SFML
  • SFML Tile map code: https://gist.github.com/awsumpwner27/506ff8404cc04eec18f0

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