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Ok, I wasn’t too keen on the theme but, I still came up with an idea and had to really battle my innate ability to distract myself when I’m not interested. That being said I’m sure this one could have been a lot better had I taken even more time to come up with an idea that gave me that enthusiasm to want to finish. Its 01:40 here and obviously LD35 ends very shortly. Congrats to all those that entered and managed to see their creations through to the end. I look forward to playing your games and more importantly look forward to LD36.

Late to the party but, hey I’M IN

Posted by
Thursday, April 14th, 2016 5:37 pm

So totally forgot it was this weekend but, have somehow convinced the way with such short notice. Looking forward to the jam.

LD34 Submission – SPACE DILEMMA (EURIDIAN STUDIOS)

Posted by
Sunday, December 13th, 2015 8:21 pm

menu

gameplay

Couple of screenshots from my submission to LD34 (compo)

Game can be played straight from browser at:
http://euridian.com/ld34_webtest/

Whole project files etc can be downloaded in ZIP or RAR
http://www.euridian.com/ld34_webtest/SPACE_DILMMA.zip
http://www.euridian.com/ld34_webtest/SPACE_DILMMA.rar

SPACE DILEMMA
Written By Tim Jarvis-Rouse (First Ludum Dare, main goal being to complete a project and in the specified time period)
EURIDIAN STUDIOS
Core Game was done using Construct 2 Personal Edition
Graphics all done using Paint.NET
Audio (my voice) using Audacity
Base of player and enemy ships were initially designed using https://www.arrall.com/partart1/ and then touched up and re-colored using Paint.NET

Main Game “Normal” destroy asteroids and ships to entice Boss ship and then Destroy Boss to complete game.
Completing game unlocks Survival Mode every 25,000 points and stronger Boss is unleashed how long can you survive.

 

progress

Posted by
Sunday, December 13th, 2015 5:44 am

So decided in the end to go with two-button controls; initially this was going to be a top down pirate ship game but I eventually realised most stuff is easier is space (texture wise) thus Snivelling Salty Sea Dogs as I call it at the time became SPACE DILEMMA. I’ve uploaded the second demo that I have done so far

http://euridian.com/ld34_webtest/

still a way to go yet music needs to be done more enemies and a few other bits possibly put a high-score screen in also.

I’m in

Posted by
Tuesday, December 8th, 2015 10:15 am

Not sure if this is in the right place, here for my first LD weekend. will decide what tools etc I’ll use during the 48 hours.

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