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What a blast it has been!

Posted by
Monday, December 12th, 2016 12:28 pm

It’s not polished nearly as much as I had hoped, the submission process was rushed and I spilled coffee on my keyboard, twice, but here it is, bathing in its webGL glory.


It’s a puzzle platformer where the user needs to reach the yellow orb to clear the level. It consists of 11 levels (I was aiming at 15, I’m a bit sad)!

I’ve thought of more elements that I did not have time to implement during the development. I’m considering the possibility to expand on the actual game for an eventual mobile port.


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