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Lost & Found is done!

Posted by
Monday, December 8th, 2014 6:41 pm

Finally, we’re done. Lost & Found is “finished” and ready to be played right here: http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=31047

Comments and criticism welcome, as always 😀

Slow and steady

Posted by
Saturday, December 6th, 2014 5:09 pm

Got the surveillance monitors working, and a very basic level design. We’ll get there…

BigGreenCameras

And this little trouble maker is on the way

Char(izard)

Big Green Pillow sneaking in!

Posted by
Saturday, December 6th, 2014 7:55 am

We are in, with lots of cameras, breaking and entering, and fancy real time dithering.

It’s basically a stealth game in which you only see yourself through the surveillance monitors. Hope it works haha

BigGreen01

BigGreen02

We’re all jamming at Big Green Pillow as a team, and tweeting about it at @BigGreenPillow, if you’re interested.

Good luck to all, and off to building games :)

Porcunipine: We’re done!

Posted by
Monday, December 16th, 2013 7:09 pm

We did it!

This was our first LD, and I’m very excited to say we managed to complete the game.

We learned a lot and had a lot of fun in the proccess. Hope you guys have fun playing it too! Any comment and feedback are valid.

 

Here’s the game: http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=31047

 

PrimaryScreenshot

Porconepine: Characters Art

Posted by
Sunday, December 15th, 2013 10:52 am

Here’s some of the art we’re working on: our new best friend (a still to be named balding porcupine), and his mortal enemies (a very pissed off pack of wolverines).

PorcupineAndFriends-01

You basically have to avoid geting eaten by using your only spike as a projectile. And of course, once you shoot it you have to go get it in order to shoot again.

We have the mechanics working and are animating the characters now, so pretty soon we’ll update with something a little closer to the final thing.

PS: We are taking suggestions for the character’s name! And the game’s name too!

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