About alvivar (twitter: @matnesis)

Learning to craft games & music. Proud programmer, semi-professional human.

Entries

 
Ludum Dare 33
 
Ludum Dare 32
 
Ludum Dare 30
 
Ludum Dare 29
 
Ludum Dare 27
 
Ludum Dare 26
 
Ludum Dare 24

alvivar's Trophies

"Cream of the Crop" - LD32
Awarded by Dreyan
on May 12, 2015
The SnakeFormer Grandmaster Award For Extraordinary Puzzle Solving Skills
Awarded by TobiasW
on May 18, 2014

alvivar's Archive

Didn’t finish but I had a lot of fun!

Posted by (twitter: @matnesis)
Monday, December 14th, 2015 10:21 pm

This is not a tree

this-is-not-a-tree1

Another prototype on my queue! 😀

 

Experiment with lights and colors

Posted by (twitter: @matnesis)
Saturday, December 12th, 2015 12:23 am

Maybe blue?

this-is-not-a-tree_wip02

Or maybe some dark purple?

this-is-not-a-tree_wip03

This is not a tree!

Posted by (twitter: @matnesis)
Friday, December 11th, 2015 11:19 pm

What about a little girl and his pig in a weird forest? 

this-is-not-a-tree_wip01

THIS IS NOT A TREE! <3

PRIMER (Gameplay Test)

Posted by (twitter: @matnesis)
Wednesday, August 26th, 2015 2:43 pm

P R I M E R 

A platform stealth game with teleport powers!

2-9-Ludum-Dare-Showcase

I’m currently finishing the game, but you can play right now the Ludum Dare version and test the gameplay!

2-8-First-enemy-test
Please leave all the feedback you can, that will help me a lot!

 

P R I M E R
Windows / Mac / Linux

 

You can follow me at
twitter.com/matnesis

I’m getting close to the kind of gameplay I want

Posted by (twitter: @matnesis)
Sunday, August 23rd, 2015 12:44 am

The cube looks a lot better with particles and a small rotation towards the movement.

1-6-1-Inclination-and-running-particles

I’m looking for a fast, responsive platform game with wall climbing and teleport stuff, I’m almost there.

1-6-1-Fast-motion

(The weird light in the middle of the screen is a bug 😛 )

 

twitter.com/matnesis

Almost done with the base gameplay

Posted by (twitter: @matnesis)
Saturday, August 22nd, 2015 10:34 pm

Teleport and wall climbing as base for an stealth game.

1-4-Wall-Crawling-Teleport

The teleport slow motion looks pretty cool with particles.

1-5-Teleport-and-particles

twitter.com/matnesis

You can attach to walls now!

Posted by (twitter: @matnesis)
Saturday, August 22nd, 2015 5:37 pm

1-3-More-Wall-Attach

 

Maybe this kind of level could work with stealth mechanics. (?)

 

1-2-Wall-Attach

 

twitter.com/matnesis

It’s pretty funny how brainstorming works

Posted by (twitter: @matnesis)
Saturday, August 22nd, 2015 12:58 pm

Timelapses are super fun.

1_1_concept
Screenshot 1.1 Concept

twitter.com/matnesis

Primer [Stealth Platform]

Posted by (twitter: @matnesis)
Friday, August 21st, 2015 10:31 pm

I’m in!

Screenshot 1.1 Concept

I guess I’m trying an stealth game. I got the laziest theme idea, but it’s ok, I really want to code an stealth something.

Drybreed – Trailer

Posted by (twitter: @matnesis)
Thursday, May 7th, 2015 11:46 am

Here, have this 30 seconds trailer of Drybreed. Leave a comment on the game page so I can check your game too!

D R Y B R E E D

WINDOWS | MAC | LINUX

by matnesis

Drybreed

Posted by (twitter: @matnesis)
Friday, April 24th, 2015 12:12 am

WE CANNOT FORGIVE THE SUN

gif__2015-04-22__18_54_57

D R Y B R E E D

WINDOWS | MAC | LINUX

by matnesis

Posted by (twitter: @matnesis)
Friday, April 17th, 2015 6:29 pm

I NEED THIS.

Onanigan :: Post-Mortem ::

Posted by (twitter: @matnesis)
Thursday, September 11th, 2014 9:46 pm

My objective was a platform game where you are able to walk everywhere, like a spider, like a mountain climber. You jump and get hooked to the wall, the gravity always pushing down (as usual).

The mechanic took me a lot of time and between coding & testing I did get pretty good at it. And this was part of the problem, getting good at my game somehow blind me about how other players would adapt.

Also, even when I did try to teach the player with design, I was not good enough, the game gets pretty hard pretty fast. This plus the learning curve plus some little bugs makes the gameplay unfinished.

But, I love this game, it’s my 5th Ludum Dare entry, my 5th game ever, and as a prototype I believe I can polish and design a better version (I have a big list of ideas also). You are invited to watch the playthrough or play the game! Thanks for reading this!

PLAY & RATE ONANIGAN (web win mac lin)

Onanigan (Teaser 2)

Posted by (twitter: @matnesis)
Friday, August 29th, 2014 3:09 pm

onanigan

Do not go, please, they never listen. Why do you think they will do different this time?

PLAY THE GAME HERE (web win mac lin)

Onanigan

Posted by (twitter: @matnesis)
Tuesday, August 26th, 2014 4:40 pm

Do not go, please, they never listen. Why do you think they will do different this time?

Onanigan (Ludum Dare 30)

I hope you enjoy the game!

http://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=10741

Scratch & Try Again

Posted by (twitter: @matnesis)
Saturday, August 23rd, 2014 1:15 am

I’m about to scratch what I have.

It’s something that I want to create, but, I don’t think I would be able to finish it :(

(For another time! maybe?)

onanigan-map1

[cache: storing page]