About alia

BitMonkey @ Klei Entertainment


alia's Trophies

alia's Archive

Well that about wraps it up..

Posted by
Saturday, August 29th, 2009 3:55 pm

I think ill have to call it quits about here, I have critters and sheep (zombie sheep BTW) wandering around the cavern.


Good luck to everyone and remember to have fun! Cant wait to see what everyone comes up with.

My cavern generation if anyone is interested.. numpy is teh fun.

    data = numpy.random.randint(0, 2, size)
    alive = numpy.zeros(size, int)
    for c in range(iterations):
        alive[:] = 0
        for x in range(-1, 2):
            for y in range(-1, 2):
                alive[max(0,-x):min(-x+width,width), max(0,-y):min(-y+height,height)] += \
                                    data[max(0,x):min(x+width,width), max(0,y):min(y+height,height)] >= 1
        data[alive =5 ] = 1



u r write hear

Posted by
Saturday, August 29th, 2009 4:01 am



Player movement is still a bit dodgy – ill work on that in the morning – before adding in the NPCs. YaML is the way to go for that methinks – easy tweaking.

First Screen – ready for sleep :)

Posted by
Saturday, August 29th, 2009 2:12 am
Random level generation success!

Random level generation success!

I think I have managed to get further than I was expecting for the comp already… now only the game remains 😛

Tomorrow I will work on gameplay – im still undecided roguelike or side scroller? or both? or something else.

Foodey Noodely Goodness!

Posted by
Saturday, August 29th, 2009 12:51 am



Posted by
Saturday, August 29th, 2009 12:37 am

Ive been on a bit of a randomly generated level binge lately and got inspired by numpy, and Cellular Automata. Basically, I spent way too long trying to get numpy to do all the work for me :)

If anyone knows numpy – is it possible to iterate over the array and compare elements vs where you are in the array currently?

Lucky me the neighbors are having a rockin party so I cant go to bed just yet!


Caverns eh?

Posted by
Friday, August 28th, 2009 8:06 pm

Im in!.. no idea what to do yet.. but inspiration will come :)

OB work space:



Eclipse, Python, Gimp

PyGame, piglett, cocos, porygon


Posted by
Saturday, December 1st, 2007 12:22 pm

Conways game of live ‘verses’ mode :)

I think it got a bronze pelly for something.


Slightly updated version can be found here: http://ds.diaspora.googlepages.com/home

Mooo – Noisy shooter

Posted by
Thursday, August 24th, 2000 12:03 pm



[cache: storing page]