About AleksandarDev (twitter: @AleksandarDev)


Ludum Dare 27
Ludum Dare 26
Ludum Dare 24
Ludum Dare 23
Ludum Dare 22

AleksandarDev's Trophies

XNA's lover !
Awarded by tonynogo
on August 25, 2014

AleksandarDev's Archive

Getting ready

Posted by (twitter: @AleksandarDev)
Friday, August 24th, 2012 4:49 pm

LD theme announcement in 1 hour, 11 minutes, 40 seconds (3 AM here in Europe)

Another one?! Sure!

Posted by (twitter: @AleksandarDev)
Thursday, August 23rd, 2012 5:21 pm

This will be my third try to finish game in 48 hours. I’m still uisng Microsoft XNA for games so there shouldn’t be any surprises.

Tools are almost the same:

That’s it. Good luck and lets make something fun!

RTS Progress

Posted by (twitter: @AleksandarDev)
Saturday, April 21st, 2012 3:05 pm

Progress on my RTS game 😀 Its 00:00 here…  1 Day and 3 hours left :/

Again? :/ Great!

Posted by (twitter: @AleksandarDev)
Tuesday, April 17th, 2012 10:57 am

Oh, time went by so fast!

This will be my second try. I’ll show you what I didn’t learn from the first one… Well, I’m still doing my job with Microsoft XNA so there shouldn’t be any surprises 😀 Game will be some 2D pixel-art magic, won’t repeat mistake I made (vector graphics)

Tools are almost the same:

That’s it. Good luck and have fun!

Alone in Space – Dead game

Posted by (twitter: @AleksandarDev)
Sunday, December 18th, 2011 1:30 pm

It’s T – 5,0… I can’t finish my game in time. This was my first and definitely not last Ludum Dare competition.

I have learned a lot about speed coding and designing.

So here is what I did make:

Ludum Dare 22 – Alone in Space

Timelapse will be uploaded soon.

Download Executable

Download Source code


Alone in Space – Update #2

Posted by (twitter: @AleksandarDev)
Sunday, December 18th, 2011 6:10 am

Countdown 10 9 8 7 ...


In space... alone

Alone in Space – Progress report

Posted by (twitter: @AleksandarDev)
Saturday, December 17th, 2011 5:41 pm
  • Story line – READY!
  • Basic game mechanics – READY!
  • 1st scene – 40% done (takeoff)
  • 2nd scene – 5% done (rescue)
  • 3rd scene – 20% done (landing)
  • UI – 0% done
  • Overall Assets – 25% done
I plan to work through the whole night and all day tomorrow (today)… :]
Here is little preview of what will 1st scene look like in the end

My workspace

Posted by (twitter: @AleksandarDev)
Friday, December 16th, 2011 5:47 pm

A lot of you guys are uploading pictures of yours work-spaces so I decided to put up mine too.

Some additional tools

Posted by (twitter: @AleksandarDev)
Friday, December 16th, 2011 2:45 pm

I forgot to mention in my last post that I will use Audacity for sound converting (if needed) and some components I made for unsuccessful game framework called Project Squared.

That’s it! 4 hours till theme announcement… I’m ready to stay up all night (since theme announcement is in 3 am here).

I’m streaming my work on livestream if you want to see what’s going on 😀

Good luck and have fun!


48 hours…

Posted by (twitter: @AleksandarDev)
Thursday, December 15th, 2011 3:20 pm

I’m definitely in!

This will be my first LD competition and I just can’t wait! I’ll use:

I’ll stream my development on following address: http://livestre.am/1b4ZV
Live streaming: 16.12.2011. 18:00 to 18.12.2011. 19:00 CET

Good luck an have fun!

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