About AlbertoSM (twitter: @albertosmdev)


Ludum Dare 31
Ludum Dare 30
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Ludum Dare 26

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The SM Selection – LD30 Edition

Posted by (twitter: @albertosmdev)
Sunday, September 7th, 2014 3:43 pm


After confLINKted’s postmortem, it’s that unscheduled time again! In this new edition of The SM Selection I get to pick my favorite entries of the 30th Ludum Dare competition! The winners of each title get a new level, enhancing their Dev Support by 1 and their Overall Awesomeness by 50.

So who is worthy of such title? Check them out! (more…)

confLINKted – LD30 Postmortem

Posted by (twitter: @albertosmdev)
Monday, September 1st, 2014 1:39 pm


The theme, Connected Worlds.
The duration, 72 hours.
The intensity, overflowing!

Developing confLINKted was a thrill ride, both for things that went really well and things that should’ve worked but slapped me in the face.

[Try and rate the game HERE! I always rate all of my rater’s games :)]

Have you ever seen a 2D character moving in a rave-like dance?
Prepare for the worst, after the jump!

First post evah

Posted by (twitter: @albertosmdev)
Saturday, April 27th, 2013 1:56 pm

Hello everyone!

I just finish some things on my Minimalist game. It’s an arcade type of game, in which you have to move through 4 areas to get the maximum amount of hearts.


You move though the areas in a counter-clockwise way everytime you press right-shift. When you change area, you appear at the same spot as before, so you need to foresee that your destination is safe.

The models are made with Voxatron’s editor, then exported to Blender and Unity.

The game is kind of rough around the edges at the moment, but playable nevertheless!


After programming nonstop during the day, now’s the time for some gourmet dinner (£1 pizza lol!) and then pull an all-nighter if I can! :)

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