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Planetary bowling – postmortem

Posted by
Monday, August 25th, 2014 5:09 am

This is my second time participating in Ludum Dare, and I managed to finish another game!

bowling3

Plantary Bowling is a game where you fling super-heavy asteroids at planets in order to throw them off course. Play it here.

After the theme was announced I immediately started working on the physical simulation of star systems. On the first day I had only the idea that smashing planets together (thus “connecting” them :) ) could be fun, but I wasn’t really sure what the game mechanic was going to be at that point. At the end of the first day I had a somewhat convincing simulation of a star systems going, but the thing wasn’t really a game yet.

During the second day I added the mechanic of shooting asteroids at the planets. Now, the game finally had a goal, which is to push all the planets out of the play area with the asteroids. This opened up many possibilities, but unfortunately I had only little time left to implement these ideas.

The game could be more fun with a better control scheme and a physical simulation better adjusted for it. Currently you can actually pass the levels without doing anything, because the simulation is unstable enough that the planets will eventually drift out of the play area on their own if you leave the game running for a while 😀

I also envisioned a two-player mode, where you would attempt to beat the levels with as few asteroids as possible and your score would add up between the levels, but unfortunately I didn’t have time to implement it in the end. I think the concept of the game has a lot of potential, so I may keep working on it after Ludum Dare though :)

Either way, I’m happy that the end result is playable, and amazingly it can even provide some fun for a little while!

My first Ludum Dare entry: Hollow Planet!

Posted by
Monday, April 28th, 2014 4:09 am

Had to get some sleep before posting this, but here it is: http://www.ludumdare.com/compo/ludum-dare-29/?action=preview&uid=35289

Hollow Planet

This was the first Ludum Dare for me, but certainly not the last. I had tons of fun and I learned a lot in just two days. At the end of the first day I didn’t think I would finish, since I was still working on basic platforming mechanics at that point. In the end I didn’t get as much content in as I would have liked, but the game still feels enjoyable to me for the couple of minutes it lasts. I’d say that’s mission accomplished!

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