About Bitterdeath

Software Developer in Seattle, Washington


Ludum Dare 35
Ludum Dare 33
Ludum Dare 32

Bitterdeath's Trophies

Bitterdeath's Archive

In for Our Third

Posted by
Friday, December 11th, 2015 7:02 pm

My wife and I are in for our third game. This time we have the entire duration to work on the project.

For this jam I’ll be targeting the web as opposed to downloadable java files. I hope that makes whatever game enjoyable for everyone.

A bruised monster

Posted by
Sunday, August 23rd, 2015 3:48 am

His wounds will heal for another battle!


The raiders shall parish

Posted by
Saturday, August 22nd, 2015 8:09 pm

A late night guild of raiders have come to take your loots! Use your Demon Fire, Area of Attack, and Smash to defeat the arm-chair crusaders.


We’re In

Posted by
Saturday, August 22nd, 2015 5:06 am

It was rough, but we have a concept and we’re moving forward!

Close to done

Posted by
Sunday, April 19th, 2015 7:41 pm

We can’t work on the project tomorrow so tonight is going to be it. Got the boss in, music, menus, sound effects. It may be a little on the difficult side…



Firework Shooting Space Needle

Posted by
Saturday, April 18th, 2015 5:25 pm


The Space Needle uses it’s fireworks to clear the clouds for a happy New Year’s Eve in Seattle.

Be sure to collect the umbrellas to upgrade your fireworks display! Watch out for raindrops from the enemy clouds.

We’re In! 1st LD

Posted by
Thursday, April 16th, 2015 4:44 pm

My wife and I are IN. I’ll be writing the code while she pushes the pixels.

Tools: Photoshop for pretty pictures, libGDX (IntelliJ IDE) for the engine, any other tool depending on whats required.

Expectations: Fun and learning.

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