About ajayajayaj

I am a person.



Ludum Dare 37
Ludum Dare 36
Ludum Dare 35
Ludum Dare 34
Ludum Dare 33
Ludum Dare 32
Ludum Dare 31
Ludum Dare 30

ajayajayaj's Trophies

The Great Great Wall Award
Awarded by Senor Salty
on August 26, 2016
The "I Hammered down principles that every guy who put their minds to it can grasp, and I did it gracefully" award
Awarded by ward_Placed
on August 15, 2016

ajayajayaj's Archive


Posted by
Saturday, December 12th, 2015 8:12 pm

I FIXED THE BUG!!!! YESSSS!!!! My game definatly won’t be too complicated concidering I have just fixed the bug that took me 13 hours to fix!! I have only done 1 hour of work unincluding the bug fix. Anyways. It works! It bounces off walls now! bug fixHere is a gif of the progress…


Posted by
Saturday, December 12th, 2015 5:47 pm

This is so annoying. I haven’t had any progress all because of this. I can’t figure out how to convert numbers. In Java, rotations are handled automatically and when you make the x go up, the image goes in the direction of the rotation. This is really annoying for collision detection. Can I shut this off?


Found a solution Thanks!

Why do rotations have to be so hard to implement?

Posted by
Saturday, December 12th, 2015 11:55 am

I’m trying to implement rotations with Java and AffineTransform. I can’t make it rotate many times because the x is all messed up.

Just got up

Posted by
Saturday, December 12th, 2015 11:22 am

Got a nice 8 hours of sleep…

Bugs bugs bugs

Posted by
Saturday, December 12th, 2015 2:49 am

I’m Calling it a night…

Here is my progress.second one

Getting there

Posted by
Saturday, December 12th, 2015 1:26 am

screenshot thing

Yay! Gravity.

Posted by
Friday, December 11th, 2015 11:59 pm

My idea consists of gravity. I have always wanted to test out physics and realistic gravity so here it goes.


Posted by
Friday, December 11th, 2015 11:42 pm

first screenshot

I’m in

Posted by
Thursday, December 10th, 2015 11:24 am

I am in again!

Language: Java with eclipse

Graphics: Paint.NET,  Piskel, maybe Gimp, Inkscape and Synfig

Music: FL studio, LMMS, maybe incompetech.com, Soundation or Abundant Music. Depends on how much time I have left

SFX: Might use SFXR if I have time or just Audacity.

Not that many changes.


What age is the youngest Ludum Dare participant?

Posted by
Monday, November 9th, 2015 7:05 pm

Just wondering. I’m 14 and started when I was 12.

AntiVerse – A post-jam Android game

Posted by
Wednesday, October 21st, 2015 4:34 pm

I have posted about this before but still have earned very little downloads and want to try to reach out to as many people as possible. My game is still hard to find by searching it’s name, but I have gotten fairly high with other searches using some SEO. If you would like to, I would be very happy for you to try my game! I just really need some downloads to get higher in the search rankings. Recently, I made an update where you can create custom levels and share them with friends. I soon will make a server to upload levels to and will make a graphics revamp. Right now they are not the best. But, I am not the best artist either. Anyway, please check it out and let me know what you think. Here are some pics.


Edit: Here is the link: https://play.google.com/store/apps/details?id=com.ajayinkingston.antiverse

Cover art




My stats…

Posted by
Saturday, September 19th, 2015 9:50 am

Someone posted this cool tool http://ldstats.info/ajayajayaj that shows you the stats of your game. So, I decided to post them. Here are my ratings.

ldstats ratings

My graphics has really improved but everything else is not really.

ldstats standings

Standings are pretty good considering my LD33 game was really rushed. Everything else is going down with the amount of ratings.


Not close at all

Posted by
Sunday, August 23rd, 2015 9:19 am

I’m barely close to finishing because I haven’t been able to work on my game a lot. I will try to work today and tomorrow.

I’m kinda out

Posted by
Monday, August 17th, 2015 12:10 pm

I will be unable to work Friday night or most of Saturday and probably not any Monday. That limits me to just over a day. This game won’t be the best but I’ll do my best.

AntiVerse, Post Jam LD 30 game.

Posted by
Saturday, August 8th, 2015 7:55 pm

I know it’s almost Ludum Dare 33 and it is a bad time to post this but whatever. I JUST PUBLISHED MY FIRST ACTUAL GAME!!!!!!!!!!!!!!11111!!!!!!!!1!!!1! It is released to android and it might look like I already have two games up there, which I do, those are more like tests and joke games. This one I have worked on since November. I now know how much time it takes to polish games (since this is my first I might have messed a bit up but,). I made the music in this game which I kept trying to perfect and that wasted a lot of time. I still wanted to perfect more and more but decided to just release it because it would take an infinite amount of time to fix everything. So now it is out. I can’t wait to hear reactions from people and hope people like it. Right now there are 0 downloads because I just released it. There will be many updates including being able to share your custom levels through email and the ability (coming farther down the road) to upload your level to a webserver so everyone around the world will be able to play and enjoy your level. The server part will take longer because I am also going to figure out a way to rate user made levels by a difficulty rank so you can earn points by completing them too incase you beat all of the levels before I release more. The game is a puzzle game where there are two worlds. There is a character in each that each move in the same. You must make both characters reach their destination while going through portals and crashing into walls. Thanks for reading this long clump of text and thanks in advance for trying out my game. Hope you like it.

   AntiVerse- screenshot

   AntiVerse- screenshot     AntiVerse- screenshot

You might not be able to find it from searching since it hasn’t been downloaded that many times yet. It just shows a bunch of AntiViruses instead.


I’m hopefully in…

Posted by
Tuesday, July 28th, 2015 7:53 pm

I will try to do the jam but I’m not sure if I’ll finish being gone monday (last day) and for half of saturday. But… I will try… I don’t want to break my streak (haven’t missed one yet) This will hopefully be my 4th Ludum Dare (Yay! 1st year anniversary). Here is what I hopefully will be using… Almost the same as last year. I might change some stuff but here it is.

Language: Java with eclipse

Graphics: Paint.NET,  Piskel, maybe Gimp and Inkscape

Music: FL studio, LMMS, maybe incompetech.com, Soundation or Abundant Music. Depends on how much time I have left

SFX: Might use SFXR if I have time or just Audacity.

Not that many changes.


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