About ajayajayaj

I am a person.

Entries

 
Ludum Dare 37
 
Ludum Dare 36
 
Ludum Dare 35
 
Ludum Dare 34
 
Ludum Dare 33
 
Ludum Dare 32
 
Ludum Dare 31
 
Ludum Dare 30

ajayajayaj's Trophies

The Great Great Wall Award
Awarded by Senor Salty
on August 26, 2016
The "I Hammered down principles that every guy who put their minds to it can grasp, and I did it gracefully" award
Awarded by ward_Placed
on August 15, 2016

ajayajayaj's Archive

Why is everything liked?

Posted by
Sunday, January 8th, 2017 2:11 pm

Look at this page, everything is red from being liked a lot. Normally most things only have 1 or 2 likes…

So close…

Posted by
Sunday, December 11th, 2016 5:40 pm

why am I wasting my time with this post?

Finally getting somewhere

Posted by
Saturday, December 10th, 2016 11:48 pm

My maze generation system and now I have collision detection!ld37

I Am Going To Be In

Posted by
Thursday, December 1st, 2016 8:50 am

I’m in for the 8th time in a row, just like last time I will be using!

Language and Library: Java Swing

Graphics: Paint.NET,  Piskel, maybe Inkscape and Synfig

Music: LMMS, maybe  Abundant Music. Depends on how much time I have left

SFX: Might use SFXR if I have time or just Audacity.

Cannot wait!

Rough start, but here I am…

Posted by
Sunday, August 28th, 2016 12:47 am

first progress uodate ld36

I will be in!!

Posted by
Saturday, August 13th, 2016 3:59 pm

 

I’m in for the 7th time, just like last time I will be using!

Language and Library: Java Swing

Graphics: Paint.NET,  Piskel, maybe Inkscape and Synfig

Music: LMMS, maybe  Abundant Music. Depends on how much time I have left

SFX: Might use SFXR if I have time or just Audacity.

Cannot wait!

Less Comments?

Posted by
Friday, May 6th, 2016 9:23 pm

I’m not sure if this is actually happening or not, but I am noticing less comments on my game. My first LD (LD 30), I have way more comments this time, even with around the same coolness.

 

Weird…

6th LD

Posted by
Monday, April 18th, 2016 8:53 pm

I did it! Post Mortem coming later…

Basic Mechanic Set Up!

Posted by
Saturday, April 16th, 2016 10:51 am

basic mechanics

DON’T VOTE PARALLEL WORLDS!

Posted by
Monday, April 11th, 2016 7:49 pm

IT IS JUST A COPY OF CONNECTED WORLDS FROM LD30!!!

I am in

Posted by
Sunday, March 20th, 2016 10:45 am

I am in for the 6th time!

Language and Library: Java Swing, or LWJGL, for a change maybe

Graphics: Paint.NET,  Piskel, maybe Inkscape and Synfig

Music: LMMS, maybe incompetech.com, Abundant Music. Depends on how much time I have left

SFX: Might use SFXR if I have time or just Audacity.

 

Cannot wait!

And I’m Happy!!!!!!

Posted by
Tuesday, January 5th, 2016 8:40 pm

This is great! I did so well compared to the last few times even though I lost a bunch of time working on rotations :(. Before my ratings went way down, now they are up. Yay!!ld34 ratings ld34 standings

This is from ldstats.info

Done for the night…

Posted by
Sunday, December 13th, 2015 1:05 am

All I have left to do is assets. I have to finish my art, music and levels. Other than that I’m close to done except menus. The game is very simple. I had to simplify a lot from the original idea because I had a really annoying bug that costed me half of my time (13 hours).done for night

On to art…

Posted by
Saturday, December 12th, 2015 11:17 pm

Done most of game. Now I’ll make some art…on to art

Progressing well

Posted by
Saturday, December 12th, 2015 10:04 pm

Now that I fixed abug bug, the game is going well. till no art, but whatever that come later.other one

FINALLY

Posted by
Saturday, December 12th, 2015 8:12 pm

I FIXED THE BUG!!!! YESSSS!!!! My game definatly won’t be too complicated concidering I have just fixed the bug that took me 13 hours to fix!! I have only done 1 hour of work unincluding the bug fix. Anyways. It works! It bounces off walls now! bug fixHere is a gif of the progress…

[cache: storing page]