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Ailys’ Tiny World : φ-projekt – Work In Progress1

Posted by (twitter: @DameAilys)
Saturday, April 21st, 2012 12:56 am

“Tiny World”… I have to admit at first I was at loss. I only had one idea : a tiny planet with a man running/jumping around it but wasn’t satisfied with that. And with thinking, other ideas came, and I remembered a game concept I had last year about nuclear fission and atoms and neutrons and chamber of reactions, etc… So I thought “that’s my tiny world! The worlds of little particules trapped in a chamber of chimical & physic reactions.

Here is the plot : A mad scientist decided to take revenge on the whole scientist community. He works secretly on crafting the ultimate weapon, making electrical/chemical/physic chain reactions betweens atoms, electrons, neutrons, protons…

What you’ll have to do : In the chamber of reactions, you’ll move differents blocks of various material to make bouncing or not your reactive elements. The more collisions between reactive elements you make, the more powerful your weapon will be.

Gameplay : you can only control 2 cursors with Z(or W)/Q(or A)/S/D and UP/LEFT/DOWN/RIGHT to move reflective blocs. Those blocs have different physics property making them more or less bouncy.

Here is my gameplay-check test : http://ailys.fr/LudumDare/LD23-TINYWORLD/

Screenshots : https://plus.google.com/photos/110762901602170067395/albums/5733701130733892801

Feel free to give me feedback. Now I’m going to graph this then it will be feedback and level design time \o/

Oh, by the way, it’s not bug-proof so… if the game freeses, let’s say it’s a feature :p

Here we go, I’m in \o/

Posted by (twitter: @DameAilys)
Friday, April 20th, 2012 12:02 pm

So, I’m in for my 2nd Ludum Dare. Like before, I’ll be jaming from my work’s office (CCCP – France). There are going to be 3 collegues in the office all of them entering the compo event. This is gonna be fun ^^

This time, I’ll try to post much about what I’m doing, tweeting more, well communicate more&better (I guess/wish/hope).

You can follow me on my twitter account @DameAilys or my Google+

 

Let’s get to my equipment :

Ailys equips Construct 2 (again ^^;) as game developpement weapon

Ailys equips Adobe photoshop and Illustrator as graphics armor

Ailys equips the Aviary Suite as sound&music accessories (and maybe a bit of Otomata or SFXR, I really don’t know)

And I’ve got a lot of junk food in my inventory so it’ll be OK =)

 Here’s my working station for the record

And remember Frenchies or French speakers (or you  who just want to say “hi”), there an internet gathering there http://armeljgibson.com/leludumdare

Last hours of work =)

Posted by (twitter: @DameAilys)
Saturday, December 17th, 2011 5:12 pm

One day left and here I am :

– The gameplay is all coded =), tutorial’s ready, still some minor bugs but nothing real bad

I AM ready to finish up the storytelling and level design (which should be fast). – I’m still missing the background, the second main character, the sounds&music

– I think I’ll have time to make some screen title and I hope I’ll have enough time to include some additionnal gameplay.

Here are some screenshots of the actual state of the game.


 

Good luck everybody, 24h of rush awaits us!

Who’s your kitty ?

Posted by (twitter: @DameAilys)
Saturday, December 17th, 2011 7:54 am

Working with great difficulty on Construct 2 : well, it’s a beta so a lot of functions aren’t available which make me use some tricks 😉

So my game has a cat in it ’cause well, I’m kind of frustrated with the defeat of kitten theme (but I still love Alone =) )

it’s taking place during a zombie apocalypse (well, alone echoes to zombie apocalypse for me ^^; ), you’ll play this cat who’s just woken up in the vet’ building and is looking for its human mum/dad.

Here is a preview of the sprite sheet of my cat : 

What a woman can do in a world of men

Posted by (twitter: @DameAilys)
Friday, December 16th, 2011 12:58 pm

Hi guys, so I’m in for this LD. It’s my first one and I feel it will be kind of epic.

I’ll be part of the boobs quota I guess ^^; (yeah a gamer girl)

So, let’s talk about tools :

  • ’cause I’ma game designer who’s bad at coding I’ll use Construct 2 with HTML5+Javascript of my own or Multimedia Fusion.
  • I’ll graph with Illustrator or Photoshop or Paint Tool Sai.
  • And as for sounds&music, well, I guess it will be Sfxr and maybe Otomata.
I wish you all a good jam !

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