About A-Flat Miner Studios (twitter: @AbMinerStudios)


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Sleep for now. Also bears.

Monday, December 14th, 2015 2:30 am


Finally, some sleep. Congrats to all the compo folks! I leave you with one of our angry bears.  Do not poke the bears.

Finish the jam.  Do the thing.


Artist, Bear poker, stress eater

Also Bears

Saturday, December 12th, 2015 10:12 pm

Feeling a second wind on Saturday night.  Must be all the caffeine.  or the sugar.  Or both.

Screenshot of Row Row Row Your Goat, right now it’s….well, it’s a rowboat game.  But oh, it will be so much more.  With tigers. And Michael Bay style explosions.  And hopefully a goat if we’re doing it right.


The goat is salty. He’s unimpressed with your gameplay.


BEAR SIGHTING. yes, they hide *in* the water.


On to more coffee! More cookies! More explosions.


Artist, Digital river trasher, explosion enthusiast

The “G” is silent

Saturday, December 12th, 2015 2:37 am

So the theme was Growing, right?

Progress report from Row Row Row Your Goat, a two button game.  it’s...going to have goats in it.  Someday.

Row Row Row Your Goat


Monsters…BRAWL! An Artwork Post Mortem

Tuesday, August 25th, 2015 3:07 pm

As the artist on my team, the morning after LD submission means my mind is a jumble of old sketches, pixels, and keyframes.  Time to visually puke it all up in a post so I can make room for more ideas.  Cause brains are buckets, right?  Buckets of…puke?  This is getting away from me already.

Theme to sketch to artwork


“You can do this in, like, 20 minutes, right?” -your boss

Our team had so many great ideas for this theme.  Haunted carnival ride, kraken, reverse tomagotchi.  My favorite non-developed idea was the player controlling a vacuum cleaner that chases a dog around the room trying to scare it…anyway.

Once we decided on a multiplayer fighting game Monsters…BRAWL! with monster costumes, the ideas rolled in.  I wanted some recognizable monsters but also some that didn’t exist yet (See: moar googly eyes please). Here’s what the transition looked like from my brains to paper to the computer box (left).


Now with less poop

Full disclosure, I hated my first style. Too flat?  Too poop?  Yes. Very poop.  I went back to some good ole Samurai Jack backgrounds and got inspired to do 2.5 D…err…or like 2.25 D if ya wanna get specific.

Major breakthrough: Using the tools I know

For the characters, I did the animating in After Effects.   Yeah, after effects.  Don’t you judge me, I’ll be whatever I wanna do.   In LD 32 I used a new program and ended up nearly setting my computer on fire.  With hate.  So this time I did what I knew and felt like sunshine and puppies.  Some LD’s are for experimenting.  It’s a great place to do that.  But some LD’s are for polishing the skills you already have.  That was gonna be my LD, the one where I don’t almost Carrie everyone on my team.  I have red hair, I’m already susceptible to Carriing.

But man, I do wish I’d gotten time to do the Lovecraft cultist costume.  So many tentacles….which…is weird to get excited about.  Uh, anyway, finished artwork!


Run. Or for the werewolf, tiptoe. Apparently.


Action 1: Hit. Ghost has no hit because *he’s a ghost duh.*


Our director called these hotdog forks.  A forest of hotdog forks.

Idle, Run, Hit, Jump, Fall, Dash…for 3.5 characters, this was the most I’d gotten done in any Jam.  If After Effects was a person, a sexy sexy person, I would hug them.  And give them candy and kisses.  Don’t tell my husband.  Crap…he’s on my dev team.

The Post-it box (See: a sticker reward board for adults)

It came around to Sunday and, for the first time in maybe possibly ever during a Jam, I felt like I had everything we needed to publish a bare bones game.  How did this happen?  On the second day, early, we all sat down and took out freaking post its and wrote every last damn thing down that we needed.  Not a trello board, not an excel sheet. Neon pink freaking post-its.  And when you finished something you move it or, if it’s done, put it in the wonderful, glorious Box of Completed Tasks.  It was so satisfying to watch those post-its go away.  It was like watching someone squeegee a window.  Have you ever watched a squeegee?  It’s, like, weirdly satisfying.  Uh…anyway, use post-its, they’re great.

Those were the takeaways from this jam for me.  If you like our artwork, go play our game Monsters…BRAWL!  You can play it 1Player…I promise.


Now, onward to rating more games.  Y’all have done some great work this LD, now rest up!

Jodi, Artist, Walking PNG sequence, Mortem Poster


Monday, August 24th, 2015 8:48 pm


We’re tired, we’re hungry, but we’re done jamming!  Play our melee costume game and throw bones, claw googly eye monsters, pop people with deedly boppers…whatever your heart desires.

Introducing Doodlybop, Bucky the Werewolf, George the skeleton…and some ghost.

Ok, the time for food is now!

Jodi, Artist, Sleep Deprivation experiment participator, cheesy fry wanter


Our playable dudes! Get that skeleton a costume, pronto. Then beat some folks up with it.

Doodlybop and Bucky the Werewolf

Sunday, August 23rd, 2015 7:15 pm

Two Monsters Brawl costumes completed for our jam, Doodlybop the Eyeball Monster and Bucky the Werewolf.


The werewolf is named for my puppy, the husky shepherd mix, because he’s basically A Monster.

Now, time for biting, dashing and hitting.  Good luck on your compo submissions everyone!

Jodi, Werewolf subduer, hot doughnut light connoisseur

Deedly boppers are best

Saturday, August 22nd, 2015 11:51 pm

Working on the run for one of our monster costumes, affectionately known as Doodlybop.


So. many. googly eyes.  Will there by eye beams?  Only time (and energy of the artist) can tell.

-Jodi, Artist, deedlybop champion, queen of caffeine

Monsters, BRAWL!

Saturday, August 22nd, 2015 4:23 pm


The (very-probably-but-maybe-changed-later) title of our melee monster costume game, Monsters, BRAWL!

And now…uh…onto the actual monsters.

Jodi, Artist, sprite generator, neon light consultant

Monster Brawl! Now with googlier eyes

Saturday, August 22nd, 2015 1:21 am

Turning in for the night, here’s a shot of our idea for Monster Brawl!  A super fun crazy game of skeleton monster mayhem, with costumes!

Monster Brawl Mock Layout

Premise is that you’re a wild pack of skeletons with no clothes and you find these monster costumes.  When you put them on, you become the monster!  What are you gonna do then, not fight to the death until the biggest, baddest monster is left standing?  Uh, I think you want to fight.  You must. fight.

Aaaaand sleep.  See ya’ll in the morning.

Jodi- Artist, drinker of lattes, googly eye consultant

Renfield ♥’s Dracula Jams on

Sunday, April 19th, 2015 7:21 pm

Here’s a mockup of the background for our platformer/tower defense Renfield ‘s Dracula.  Mountains? Check. Moon? Check?  Fog machine and bat-candle-holders?  Obviously.


Good luck to all on your 48 hour posts, keep on jamming!

Jodi, Artist, pixel pusher, Not-Dead-But-Still-Loving-It

We’re basically done

Saturday, April 18th, 2015 12:56 pm

This looks like a totally polished game, right? Basically we’re gonna have the peasants going after Dracula in his coffin, while you (Renfield) have to defend him in his slumber with frogs, flies, etc. It’s OK to be wildly impressed by my temp sprites. Our artist is working on the background, so Yours Truly decided to take a swing at arting. Level designs are in early stages, as is the day/night implementation. And yes, those are supposed to be frogs. Shut up.


Renfield ♥’s Dracula: Character Design Debate

Saturday, April 18th, 2015 9:53 am

Renfield ‘s Dracula has hit a character design debate.  Crazy straight jacket Renfield or nervous servent Renfield?  Either way, he’s going to be eating some bugs.  Also frogs. Also birds. And then using them to attack the pitchfork mob because they are coming to kill my Master I’M COMING TO SAVE YOU, MASTER!  *ahem*  …maybe I need more sleep.

Jodi, Nervous Artist that Totally Does Not Eat Bugs Seriously Guys I Don’t

Tom Waits vs Janosz

Early Concept Art

Saturday, April 18th, 2015 12:24 am



We got an early look at our Renfield. Take a peek!


2015-04-18 00.45.18

We got an idear!

Friday, April 17th, 2015 9:40 pm

Unconventional Weapon? Got it.

You will be Renfield, charged with protecting Dracula and/or his daughters in a quasi-tower defense style game.

We are shooting for a day/night cycle as a primary mechanic. During the night you have frogs, bats, and other Creatures of the Night. You will get them to eat bugs and gain power. During the following day, villagers and whatnot will storm the castle, where you will use the fat frogs to defend. Alternatively, we want you to be able to pick up the frogs and squeeze them hard enough to shoot out those flies like a gross, biologically impossible machine gun!

How could this possibly go wrong? We’ll probably have this done by tomorrow afternoon, right?





I think I pissed off our programmers…


Wednesday, December 10th, 2014 2:59 pm

Hey everybody!


Just wanted to do a quick thank you for all the people playing, rating, and commenting on INtire! We have plans to work on it some more, taking in a lot of your suggestions, and then release a more polished version. We’re seeing a lot of other fun games out there this dare, and we’re voting on/rating as many as we can. Hope you’re all doing the same.

Keep on gaming!



A Flat Miner Studios Post-Mortem Executive, Post Fluffer, and Title Enthusiast

Tuesday, December 9th, 2014 2:47 pm

Our INtire game, ready to play. CLICK HERE TO PLAY AND RATE!

Our programmers are recovering from their extreme dizziness as I type.

We hope you enjoy INtire! We wanted to have many more animals, but just came out goats and spiders.  Which…is entirely my fault.  Because who needs animals other than goats? Not anyone, ever.  And as lead artist, who is gonna stop me from making an entirely goat based game?  You? Pssh.  Your computer screen would get in the way.  So…booya.

Nobody's gonna notice...

Nobody gonna notice dat game only has goats…

They noticed!

…dey noticed!








Lots of great Compos and Jams for this LD, looking forward to playing and rating!


Artist, Baby Goat Consultant


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