About AClockWorkLemon (twitter: @cworkgames)

About me..... hmm....

I am a hobbyist Game Designer. I'm 16 and live in Sydney, Australia. Generally, I work with 2D games using the trusty (not so) ol' Game Maker 8, however i have recently been honing my skills on Unity3D, as well as XNA and Flash with FlashPunk.

I am a huge fan of Nicklas "Nifflas" Nygren, and his games. Knytt Stories all the way!

Not much else to say....


Ludum Dare 21
Ludum Dare 19
Ludum Dare 18
Ludum Dare 17

AClockWorkLemon's Trophies

The Good Taste Award
Awarded by stqn
on August 23, 2010

AClockWorkLemon's Archive


Posted by (twitter: @cworkgames)
Saturday, December 17th, 2011 5:15 pm

OK! so, i totally forgot about Ludum Dare, and so here i am, 24 hours in, without even starting!

BUT! Rather than give up on this attempt, this is a good chance for me to do some seriouslyย fast development. Glorious train wreck time!

Tools and tricks:
Language: Python
Framework: My own, PyPunkย (based on FlashPunk)
Text Editor: SublimeText using the CoalGraal syntax theme
Compiler: PyInstaller

Not sure if i will end up submitting anything to the compo, but i’ll try! Jam is always there as well, i suppose ๐Ÿ˜€


Posted by (twitter: @cworkgames)
Sunday, August 21st, 2011 8:21 am

And here we go, my entry for Ludum Dare #21:


Iย realizeย i have another 10 hours or so to go, but it’s 1AM, and i have school tomorrow (today?), so i don’t really have any time left. That said, hope you like it!

And after 12 hours…….

Posted by (twitter: @cworkgames)
Saturday, August 20th, 2011 6:57 am

I have an idea, and a pretty bad cave generator. I need to sleep now, but hopefully tomorrow i’ll be able to get a much nicer cave generator running, along with some gameplay. You can see current progress here:




Workspace (or lack thereof)!

Posted by (twitter: @cworkgames)
Friday, August 19th, 2011 12:22 am

Well, i figured that all things considered, that i should probably clean my desk, ready for the compo. And yes, my table is also my whiteboard. ujelly?

Lots, and lots of shit





Posted by (twitter: @cworkgames)
Thursday, August 18th, 2011 2:03 am

(I think)

It’s AClockWorkLemon here, and i might be back with an entry this compo! Can’t make any promises, what with schoolwork and such, but hey! Let’s see how it goes! If i end up making a game, i will be using one of the following:

  • GameMaker 8 (Pro)
  • ActionScript 3, with the amazing FlashPunk library
  • Python 2.7, using the libTCOD library (if i go for this, the game will likely be very short and sweet. Obviously don’t have enough time for a full-scale Roguelike :3)

Plus, for SFX, ill be going for the omnipresent SFXR. Supposing i get time to make music, i … err … i’ll see what i can find ^_^

Some Post-compo Stuffs!

Posted by (twitter: @cworkgames)
Saturday, July 23rd, 2011 1:41 am

Man, it’s been a while. Been caught up with school, so i couldn’t attend the last few LDs :(
That said, I have had the time to work on my skills a little, and have been working on a game in AS3, with the help of good (not so) ‘ol FlashPunk.
If any of you remember LD#18, i entered a game called “AfterDark” (you can find it HERE). Well, the entire game has been re-written in ActionScript since then, and this is the result:


Slight graphics upgrade since last time...


Also got a new name, and a new logo!

The game is still in sponsorship stage, but if you want, you can give it a go on FGL (you will require a developer/sponsor account) HERE


Remember AfterDark?

Posted by (twitter: @cworkgames)
Friday, January 28th, 2011 9:30 pm

Well, i finally got around to updating it to v2!

check it out here:



Posted by (twitter: @cworkgames)
Sunday, December 19th, 2010 8:16 pm

Couldn’t be botered adding in music, too braindead.

I Finished!

Posted by (twitter: @cworkgames)
Sunday, December 19th, 2010 6:36 pm

I know, its impossible… but it happened!

Just managed to get the sounds working in time, etc etc.

It's a screenshot

So yeah. Big thanks to the people at the IRC channel ๐Ÿ˜€



Posted by (twitter: @cworkgames)
Sunday, December 19th, 2010 2:03 pm

Well, i hate to say this, but i just dont have time to finish for the compo (i dont think). If i can finish in time, then yay!, but i dont think i will. That said, i’ll definately have something ready for the jam ๐Ÿ˜€

Hey, i got somewhere!

Posted by (twitter: @cworkgames)
Saturday, December 18th, 2010 8:50 pm

I FINALLY managd to make something!

Still a long way to go, but here is it curently:


Player Basecode

Posted by (twitter: @cworkgames)
Saturday, December 18th, 2010 12:55 pm

Well, sorry i didnt put it up earlier, but i didnt lknow i would use it then ๐Ÿ˜›

If you are using FlashPunk, then this is for you:


UPDATE: Not much at all :/

Posted by (twitter: @cworkgames)
Saturday, December 18th, 2010 1:18 am

Well, i have thought p an idea, now its time to start making it! dinner (pizza) is on the way, so i’m all set!

Imma start naow :D

Posted by (twitter: @cworkgames)
Friday, December 17th, 2010 8:55 pm

After mulling over the theme while playing minecraft, its time to start. I have an idea, so i’ll get cracking.

Complimentary Deskphotos :D

Posted by (twitter: @cworkgames)
Friday, December 17th, 2010 2:36 pm

Yay, photos!

Quick notes: I’m working at a laptop, but it’s more like a portable desktop. Chews through power like a BEAST, and see those tiny speakers? yeah, borrowed them from dad. Bose, and seriously good. he’s not getting them back ๐Ÿ˜€

Yeah, there IS actually a desk under all that stuff

Her's a closeup ๐Ÿ˜€ Epic wallpaper as usual.

I’m IN!

Posted by (twitter: @cworkgames)
Friday, December 3rd, 2010 12:30 am

Looking forward to LD#19, expect to see my entry!
Tossing up between FlashPunk and GameMaker, and FP is winning. I’m also taking part in the FlashPunk community compo, so wish me luck!

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