Ludum Dare 32
April 17th, 2015 @ 6:00 PM PDT/9:00 PM EDT (01:00 UTC)

Theme Suggestions!
Now open!

About 01010111 (twitter: @x01010111)


Ludum Dare 31
Ludum Dare 30
Ludum Dare 29
Ludum Dare 28
October Challenge 2013
Ludum Dare 27
Ludum Dare 25
Ludum Dare 24
Ludum Dare 23

01010111's Trophies

MAGFest 13 Panelist
Awarded by KilledByAPixel
on March 20, 2015
The Prokaryotic Prize
Awarded by Backterria
on December 18, 2014
RVA Game Jams Participant
Awarded by pizzalicious
on August 26, 2012
Awarded by pizzalicious
on August 26, 2012

01010111's Archive

LD32 light/dark wallpapers

Posted by (twitter: @x01010111)
Sunday, March 22nd, 2015 4:02 pm

ld32dark ld32light


Ludum Dare 31 Inspiration Wallpaper!

Posted by (twitter: @x01010111)
Monday, November 24th, 2014 4:52 pm

I’ve made a new wallpaper for Ludum Dare 31 – feel free to use it! I remembered my first Ludum Dare I felt like participating was like being confronted with a insurmountable mountain, and afterwards I felt like I was on top of that mountain :)


Just click through to the 1920×1080 version!


Ludum Dare 29 Wallpaper!

Posted by (twitter: @x01010111)
Tuesday, April 8th, 2014 1:30 pm

Hey everyone, I am super psyched for LD29, and I’d like to share a wallpaper I made for posters for our local meetup:


you can get the 1920×1080 PNG here!

Feel free to use it however you’d like :)

Dracula’s Treasure!

Posted by (twitter: @x01010111)
Sunday, December 16th, 2012 4:05 pm

Here’s my submission – Dracula’s Treasure, I hope you guys enjoy it! I started off this jam with an idea for a “Dracula Dating Sim” which would place Dracula in high school, where he would try to win the heart of some incredibly stereotypical high school girl by dressing as an incredibly stereotypical high school boy. All in all, I don’t think I knew enough about dating sims, dialog trees, or high school to get it playable. Here’s a peek at what I had gotten done by Saturday morning:


So on Saturday afternoon I set out on making a new game based loosely on Flicky and City Connection where you play as Dracula trying to protect your valuables from impending eviction:


Anyway, I wanted to do something a little different – and even though this is closer to my M.O., I tried a lot of new things and learned quite a bit.

Great LD! The theme was great (even though I’m not advanced enough to tackle some of the better ideas I had for it) and the company was great!


Feeling some love from my hometown right now.

Posted by (twitter: @x01010111)
Monday, August 27th, 2012 5:10 pm

I went ahead and organized a meet-up for LD24, and – to my surprise – there were a lot of people here in Richmond who wanted to help out. Citizen Restaurant donated space, Play N Trade donated pizza, The Flying Brick Library donated a projector, and lots of other people came by to show support, bring snacks, and hang out. Even local press were very interested:

Article at RVA News by Nathan Cushing

Video at by Scott Goff

The absolute coolest part though was seeing the developers that came out – so many cool folks, some that I knew, some I’m glad to have met, and they all did really interesting projects.

I don’t really say this much, but good on ya Richmond VA, you’re a pretty swell town sometimes.

I’m in – and so is Richmond VA!

Posted by (twitter: @x01010111)
Friday, August 3rd, 2012 9:35 pm

I’m looking forward to this one – so much so that I’m hosting a Richmond, VA meetup!

Check out our snazzy site!

I’m most likely going to be using Flixel and FlashDevelop again, but I may team up with some friends at the last minute – I want to be more flexible since I might be busy with hosting things :D

And 48 hours later…

Posted by (twitter: @x01010111)
Sunday, April 22nd, 2012 7:25 pm

I can’t believe I pulled it off. A lot of placeholder art got a permanent home, and I had to nix the entire story, there were some features I got rid of, and some features could definitely be polished – but all in all, I’m super happy I did it. Please check it out – here’s the Entry. It says “Windows” but the game is Flash – I’m still in a daze from the past 48 hours so I totally missed it :)

Finally things are starting to come together

Posted by (twitter: @x01010111)
Saturday, April 21st, 2012 9:29 pm

Just finished the base level code and the character code. All art (except enemies) is just about done. Now I need to worry about finishing all the other levels.

This is my first time doing LD – I’m really hoping I can make it!

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