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Ludum Dare 31 — Coming December 5th-8th 2014!

  • ??? Begins: in 8 days, 2 hours, 21 minutes, 50 seconds
  • October Ends: in 9 days, 2 hours, 33 minutes, 50 seconds
  • Ludum Dare 31 begins: in 44 days, 3 hours, 21 minutes, 50 seconds
  • (FYI: Clock might be off) | Ludum Dare 31: Real World Gatherings (Now Open!)

    [ October Challenge 2014 | Resources | Submit/Edit | View All ]


    About Ludum Dare

    NOTE: This page is currently being reworked.

    Ludum Dare is a community of game developers best known for the accelerated game development event (Game Jam) of the same name. During a “Ludum Dare”, participants create games from scratch in a weekend, based on a theme suggested by the community. Ludum Dare events take place regularly, every April, August and December.

    Founded in April 2002 by Geoff Howland, the Ludum Dare community has been running its brand of Game Jam for more than 12 years now (before the term Game Jam had even caught on). The website is run and maintained by Mike Kasprzak, an original participant and part of the team that has been bringing you the event since the beginning.

    For any inquiries about Ludum Dare, contact Mike:

    http://ludumdare.com/compo/contact/

    TODO: Finish this.

    The Ludum Dare community extends far beyond the website. We’re highly active on Social Networks, and other social mediums.

    [ twitter ] [ IRC ] [ Live Video ] [ YouTube ] [ Reddit ] [ Steam ]

    We have a lot of history, but we try to be as inclusive and welcoming as we can.

    Supported by the community! Mike something something yes!

    – – –

    Ludum Dare Alumni
    Awesome people that have done awesome things for LD and the community

    Mike Kasprzak – Part of the team since Ludum Dare 0. Often referred to as the “Ludum Dare guy”. Running LD since late 2008
    Phil Hassey – Savior of LD. Ran LD since X, and instrumental in bringing us back to ld.com
    Mike Hommel – Part of the team since Ludum Dare 0. ran LD ?
    Seth Robinson – Part of the team since Ludum Dare 0. <3
    Geoff Howland – founded Ludum Dare in 2002. <3
    Richard ?? – ran two Ludum Dares
    Jari Kompa? (SOL_HSA) – awesome
    Pekka Kusomeawesomename? (Pekuja) – screenshot saturday
    ?? (DrPetter) – Long time veteran, and author of SFXR
    Markus (Notch) – An LD veteran that got popular. Instrumental in growing the popularity of the event, and a big contributor to keeping us online today. <3
    Christer (McFunkypants) – Highly respected member of the Game Jam community. Runs #1GAM. Ludum Dare nerd. <3
    “Sos Sosowski” (Mi??) – Veteran and Super Game Jammer. Brought us the Theme Slaughter.

    – – –

    Press Pack

    http://www.ludumdare.com/compo/logo-and-press-pack/

    TODO: Move the press pack here, bottom of the about page?

    * * *

    NOTE: This page is a WIP. Original ‘About page’ content below.

    * * *

    Ludum Dare 21 – August 2011 – 599 Games

    Ludum Dare is a regular accelerated game development Event.  Participants develop games from scratch in a weekend, based on a theme suggested by community.

    Ludum Dare was founded by Geoff Howland, and held it’s first competition in April of 2002. Since then the community has run more than 22 regular Events, several dozens of practice competitions, collectively creating many thousands of games in just a weekend each.

    The event attracts developers from all sides of the industry. Students, hobbyists, industry professionals from many well respected game studios, as well as many independent game developers.

    For many people, it can be difficult to find or make the time create a game or prototype for yourself. We’re here to be your excuse.

    Staff

    Keeping things extra indie, Ludum Dare is run and organized by a group of full-time independent game developers in their spare time (and not-so-spare time, oops).

    Mike Kasprzak (PoV)
    Sykhronics EntertainmentBlogTwitter
    Best known for: Smiles HD, PuffBOMB (Ludum Dare 3), Towlr (Ludum Dare 12), ??? :D

    Handles scheduling, PR, finances, occasional web design work, and pretty much everything nobody wants to do (’cause lets be honest, who actually wants to work). Mike makes sure that you get a brand new Dare every 4 months, and the occasional special event such as the October Challenge. When he’s not porting game code to every platform known to man, he can be found winning cars.

    Phil Hassey (philhassey)
    Hassey Enterprises / galcon.comBlogTwitter
    Best known for: Galcon Fusion, Galcon (Ludum Dare 8), The Hairy Chestival (Ludum Dare 7)

    Phil was instrumental in the big switch from Ludum Dare’s random unfinished compo websites and webhosts, to WordPress and the custom code we run today. If the website is working, chances are he fixed it. Phil also tends to pick up the slack when Mike is .. slacking. When he’s not making excuses to buy chicken suits, he can be found strolling around Colorado in a Goat Kart.

    Mike Hommel (Hamumu)
    Hamumu SoftwareBlogTwitter
    Best known for: Robot Wants Kitty [series] (Ludum Dare 16), Dr. Lunatic Supreme with Cheese

    During the dark ages of Ludum Dare, back when the events were not even run on ludumdare.com, Mike stepped in to host the 4th Ludum Dare event himself. He’s also the mastermind behind the MiniLD events now run every month between main events. When he’s not torn between his moniker of games for kids maker and hit Flash game author, he can be found telling the other staff members to make more videos.

    Seth Robinson (SethR)
    Robinson TechnologiesBlogTwitter
    Best known for: Dink Smallwood, Legend of the Red Dragon, Mindwall, Growtopia

    Bringer of the world map, while also being geographically the furthest away (Japan). With the rest of the staff in various parts of North America, having someone in a contrasting timezone has been a huge help. And no doubt, if Mike wasn’t hogging all the work, he’d help out elsewhere too. When he’s not busy approving silly quotes taken from the IRC channel, he can be found playing practical jokes on his wife and kids.

    Contributors

    Coming soon.


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