Ludum Dare 38 on the alpha website:

Posted by (twitter: @mikekasprzak)
19 days ago | April 4th, 2017 8:06 am

Sorry for the late post!

Some of you have been following my low-key announcements, but it’s time to go public.

We’ll be using for Ludum Dare 38 (i.e. the new website).

I’m on the cusp of pushing out many key features to the new website (posts and comments). That and a slew of other key features (signing up for events, creating teams, editing your teams game, editing user pages, adding gatherings). These features are all directly related, so when the first one finally drops, the rest should become available soon after.

What you can (and should) do right now:

  • Register an account (If you haven’t registered on the new site yet, you need to do this)
  • Login and Suggest Themes

NOTE: We will be migrating the data from this website later. Assuming everything goes according to plan (hehe), that should be around our August event.

What you will be able to do soon:

  • Slaughter Themes (starts Friday)
  • Following users. When you mutually follow each other, you are considered “Friends”
  • Sign up for the event (each team member should make an account)
  • Make teams (you need to be “Friends” to make a team)
  • Edit your Game Submission (Publishing is disabled until the event starts)
  • Edit your User page
  • Make blog posts
  • Make comments! OMG!
  • View the Rules

What is running late, but is still coming:

  • Adding Meetups and Gatherings
  • Uploading images
  • Changing your avatar
  • Improved support for strict office Firewalls
  • Improved security via a standalone login page
  • A logout button 😉
  • Notifications

I do regret I really dropped the ball on Real World Gatherings this time. Gatherings are a native feature of the new site, but until that feature is finished, add the details of your event as a comment here:


I will temporarily link to this page from the new site, at least until the feature is up and running. If you are an organizer of a gathering, I would recommend that you create an account on the new website.

Real World Gatherings for Ludum Dare 38 (Placeholder)

Posted by (twitter: @mikekasprzak)
19 days ago | April 4th, 2017 7:53 am

Hey folks! If you’re the organizer of a gathering, please leave a comment below. Please include:

  • What Country?
  • What City/State/Province
  • Name of where it is (i.e. an office, coffee shop, etc)
  • Any relevant details (i.e. capacity)
  • A link to more information

This post is a placeholder until we launch the gatherings feature on the new website. I would highly recommend you also create an account on for when this feature goes live.

MiniLD 73: MUSIC!

Posted by (twitter: @martijnfrazer)
38 days ago | March 15th, 2017 4:22 pm

MiniLD 73: Music!

[ Browse Entries ]

20 April update: Thanks everyone for your amazing entries! It’s really cool to see (and hear!) what you all came up with.

This miniLD will be closing soon, as LD 38 is just around the corner.

I hope you had a good time!

Read the rest of this entry »

In? Why not

Posted by
13 minutes ago | April 23rd, 2017 10:38 am

few hours too late


Substance Suite

Maya LT



We tried to make a cursor

Posted by
49 minutes ago | April 23rd, 2017 10:02 am


Woosh woosh!

Posted by
53 minutes ago | April 23rd, 2017 9:58 am

Multiplayer syncing + attacks + life points + hit effects + blue foxes!


Multiplayer takes so much time with a language you’re not familiar with @_@

Introducing… the various archetypes! Soldier, Farmer, and Knight!


I’m in after all? It seems so!

Posted by (twitter: @RobinerdMusic)
1 hour ago | April 23rd, 2017 9:44 am

Thought I wouldn’t join this time since I needed to work on my commercial VR game. But woke up with itchy fingers today and here we go!
No idea what gameplay to put in to finish before sleep time. THOUGHTS?

No idea what to do with this in 5 hours

Particles and stuff

Posted by
1 hour ago | April 23rd, 2017 9:39 am

Not as much as progress as I would have liked but hey particles and destruction is important:

LD38 – Progress: Awarding

Posted by (twitter: @doppelgunner)
2 hours ago | April 23rd, 2017 8:42 am

I am almost done though not really. I don’t even have sounds yet. Need to add instructions too.


Cottage – DEVLOG TWO

Posted by
2 hours ago | April 23rd, 2017 8:20 am

As i mentioned before, i am idiot who deleted his main character animations… So, meanwhile i trying to restore deleted files, i started to draw some tilesets. And it looks like i am finished with basic inside and outside enviroments!

And what will be next? Well… I have still 2 hours left until recovering program finishes scanning. So i probably start to creating levels!

Real-Life-Escape-Game !

Posted by
3 hours ago | April 23rd, 2017 7:36 am

So yeah, we took the road on the early evening to the abandoned abbey !
Because we are working on a point-and-click / escape game !

(Yes, they are working on the road…)


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We discovered this giant playground and played with candles for almost 5 hours!


The traditionnal final crew shot !
(Without Rémi and Jérome who stayed at home to work really hard…)



Now we are back home, tired but happy ! Only 36 hours left.

There will be ducks!

Posted by
3 hours ago | April 23rd, 2017 7:03 am


 Nuff said.


Posted by
4 hours ago | April 23rd, 2017 6:21 am

It’s gif time! Below you can see how my spaceship flies to the cold planet Engel!

(If the gif does not work, please, tell me how to make it play)


Some progress

4 hours ago | April 23rd, 2017 6:17 am

Here is some screenshots from our game called “NT-virus”. It is a game where you try to defend your computer from different types of viruses. We have made pretty good progress and we believe that we can finish this game before the Jam deadline.

– FinGames



A Small World for Two

Posted by
5 hours ago | April 23rd, 2017 5:41 am

WebCam Controlled Game (and if no webcam : mouse/accelerometer/keyboard )



Click for  Version 0.5

Small progress

Posted by
5 hours ago | April 23rd, 2017 5:40 am

After a good night of sleep, we’re back in business!

Small progress, trying to wire everything for combat: attacks, hits, life points, yadda yadda.

Refining the world a little more:


We’ve cut the planet in 4 quarters that we will duplicate, so the game is less heavy.

Since we’re French, we’ve also allocated some time to go vote this morning, because it’s important!


Next up: gathering food!

I give up, advice?

Posted by
5 hours ago | April 23rd, 2017 5:39 am

Nothing is working out, a lot of bugs, unclean code, not enough time to start again and I still have no idea for the game, hopefully next time the theme will be better and this won’t happen.
Advice for the next one?

Day 2 – Press START to begin!

Posted by
5 hours ago | April 23rd, 2017 5:12 am

I recently woke up (timezones :D) and it’s time to finish this. I’ll only have

10 hours out of the 15, because i’ll have school tomorrow, and i don’t want to

be tired. Good Luck everybody!

My Current Progress

Posted by
5 hours ago | April 23rd, 2017 5:11 am

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