Ludum Dare 32
Theme:
An Unconventional Weapon

Compo Ends in

Jam Ends in

“Dare to Play” Lists

Posted by (twitter: @mikekasprzak)
19 hours ago | April 18th, 2015 2:06 pm | 18 love | 4 Comments »

New tileset

Posted by (twitter: @SirGFM)
3 minutes ago | April 19th, 2015 9:06 am

009-gfm-ld32-ss

This screenshot has, actually, too many details, but it was more to test the main mechanic and the tileset. (though that tree is quite weird…)

Now, I should have enough things done to actually make the game (i.e., the map). I’ll first check that the camera works properly (and then make a dynamic dead zone, for it), then I’ll make a basic map and then… who knows? Enemies, maybe? because what would be the fun of having a laser but no targets for it?

Gif time !

Posted by
5 minutes ago | April 19th, 2015 9:04 am

(And time to make a break) :

They're coming

They’re coming

Lamb Cannon

Posted by (twitter: @daredevildave)
6 minutes ago | April 19th, 2015 9:04 am

lamb-cannon

 

Coming a long nicely. Latest build has scores and progression. TRY IT NOW

Menu is done!

Posted by
6 minutes ago | April 19th, 2015 9:03 am

screen

progress so far

Posted by (twitter: @Sub_lustris)
7 minutes ago | April 19th, 2015 9:02 am

My compo game is about a child which is stuck in the city at war.

screen_2015-04-19_17-56-21

Some progress

Posted by (twitter: @alpha_rat)
11 minutes ago | April 19th, 2015 8:59 am

Today the main gameplay mechanics have been implemented, and a lot of progress has been made with the sound and music !

Here you can see a parasite infested ant (the player has to infest an ant to take control of it) and an ant changing it’s host !

changing-host

changing host

infested-ant

infested ant

 

 

 

 

 

 

 

 

Next steps to implement :

– death of host after a few seconds
– allow the guards to chase and kill the infested ants
– create the Queen Ant room
– setup the score system and a functional menu with instructions

screen

general screenshot

 

More progress

Posted by
12 minutes ago | April 19th, 2015 8:57 am

Towers now shoot by themselves.

turretsshooting

(The enemies are placeholder art.)

The crystal

Posted by
13 minutes ago | April 19th, 2015 8:56 am

Crystal is unbreakable for silly humans >:D
Flying crystal and humans

http://praron.tumblr.com/

And I am putting my sword down

Posted by (twitter: @Gamer_Rags)
16 minutes ago | April 19th, 2015 8:53 am

Think I won’t be able to complete as my Unity experience is too less to complete the project in time.
Will hopefully have garnered enough experience for the next ludum dare (fingers crossed).

Good luck everyone on finishing :)

Cheers!

SFX, better movement, and Web player!

Posted by
19 minutes ago | April 19th, 2015 8:51 am

I finally figured out how to host the stupid thing with google drive.

Try it out!

http://googledrive.com/host/0B8EkUudQgcO5fjYtR09lT3VlT3lpYktXbEc4d2JwRlVlMlVkY25lNFI5TjVNSElzWGFBT0E/WebPlayer.html

I forgot to say i’m in before, so here’s a game!

Posted by
22 minutes ago | April 19th, 2015 8:47 am

Yeah i'm suck at Main menu

I have enough

24 minutes ago | April 19th, 2015 8:45 am

Hello,

I want to say that i can’t complete my, game, because i don’t have the experience in Unity.

Have fun, for the rest!

NoTitle – Update#3

Posted by (twitter: @commodore_Kid)
24 minutes ago | April 19th, 2015 8:45 am

Now it looks like this! We’re working on the main character, interface, other assets and AI.

Zrzut ekranu 2015-04-19 o 12.04.28

 

Song of Aria: A New Build

Posted by
27 minutes ago | April 19th, 2015 8:43 am

Song of Aria is a game about a girl called Aria trapped in a cursed ruin. She is blind and uses echoes to hear. She is also an amazing singer and can controller magic with her voice.

Build here:

http://www.sydan.co.uk/ludum_dare_32/Song005.zip

A screenshot!

Screenshot (405)

 

Aaaand…I’m kinda done…woot…

Posted by (twitter: @MageArtylo)
28 minutes ago | April 19th, 2015 8:42 am

title

Progress?

Posted by
28 minutes ago | April 19th, 2015 8:41 am

Still using placeholder asset for the environment, but some gameplay progress here (click for .gif)
And yes, our game involves skateboarding!

:

 

[cache: storing page]