Ludum Dare 31
December 5th-8th, 2014

Ludum Dare 31 Theme Slaughter!

Posted by (twitter: @ludumdare)
17 hours ago | November 21st, 2014 3:02 pm

No no! The theme isn’t Slaughter. We’re having a slaughter!

It’s like hot-or-not for Ludum Dare themes. Click the graphic above, and keep clicking until you can click no more! Every click helps, so click more and click often!

Special thanks again to Sorceress for preparing the theme list for me.

The Ludum Digest #3 (Oct 28th-Dec 10th)

Posted by (twitter: @mikekasprzak)
11 days ago | November 11th, 2014 3:16 am | 21 love | 42 Comments »

MiniLD #55 – “Preparation” – 29th/30th November

Posted by (twitter: @thegrieve)
16 days ago | November 6th, 2014 7:26 am | 42 love | 16 Comments »

In like flin

Posted by (twitter: @voidqk)
3 hours ago | November 22nd, 2014 5:32 am

Well…

Posted by (twitter: @HendriMaisalu)
3 hours ago | November 22nd, 2014 4:56 am

After some thought I decided that I’m in. So this will be my second Ludum Dare. The last time didn’t go as well as I thought, but let’s hope this time it will go better. Also these are the things I’ll use this time, I might change few things on the run, but here they are:

Engine: Unity3D

Code: C#

3D Art: Blender

Images: Photoshop or Paint.NET

Sound: SFXR

I’m out…

Posted by
6 hours ago | November 22nd, 2014 2:00 am

I’ve managed to take part four times in a row now, but this time it’s a no-go.

It’s a bit of a bummer… but on the upside, the reason I can’t participate is because I’ll be busy lounging around sun drenched tropical beaches this december. So I guess everything weighs itself out.

Anyway, if you’re thinking of taking part and you use LibGDX, I’ve put up the codebase I used last time on GitHub. You can use it if you want to. I’ll probably start adding some more stuff to it in the weeks leading up to LD32, but for now it’s the same stuff I used in LD30.

Good luck to all you jammers out there! And make sure to catch some sleep this time, will ya? :)

This time for REAL

Posted by
8 hours ago | November 22nd, 2014 12:30 am

This time i´m in for REAL, i did not have the chance to participate in 2 ludum dares, but i´ll try to do anything to join this one.

Tools:

Language: HTML5, CSS3, Javascript (Jquery)

Text Editor: Sublime Text

Graphics: Photoshop

Music: FL Studio (maybe)

I’m In

Posted by (twitter: @jackrugile)
8 hours ago | November 22nd, 2014 12:08 am

I’m in again. Will do my best to complete it this time around.

  • Language: HTML, CSS, JavaScript
  • Framework: Phaser, or from scratch, depending on the theme
  • Graphics: Code generated and Photoshop
  • Sound Effects: Bfxr
  • Music: Fruity Loops

Duh. Of course I’m in.

Posted by
9 hours ago | November 21st, 2014 10:52 pm

Art – Gimp

Sound – Audacity/LMMS

Engine – Unity3D

3D art – Blender3D

Language(s) – Javascript and/or C#

Ideas/brainstorming – A marker, some tape, some paper, and my wall. I’m gonna tape paper on the wall and so I have a drawing board. Mostly just because it sounds fun, but also because I brainstorm better if I have a lot of room to do so. Actually, I lied. I’m only doing it because it sounds fun :3

I’m in! (Hopefully)

Posted by
11 hours ago | November 21st, 2014 9:05 pm

This will be my first Ludum dare! My only goal is to finish on time.

My Tools:

Language: Lua (Love2d)

IDE: Notepad++

Sound: Audacity (maybe something else)

Graphics: Gimp

 

 

 

 

Second Time!

Posted by
11 hours ago | November 21st, 2014 8:35 pm

I’m in for the second time with the jam!

I will be using:

Language: Java

Graphics: Paint.NET and GIMP

Music: FL studios or incompetech.com. Depends on how much time I have left. Maybe even Otomata

SFX: Might use SFXR if I have time.

I probably won’t be able to work on the last day but still want the relaxed rules!

I’m In For Try Number Two!

Posted by
13 hours ago | November 21st, 2014 6:58 pm

My first ever Ludum Dare was number 30, last time. Here I am again for try number 2! I’m hoping to learn from my mistakes last time, do a bit more planning before jumping into things and seeing what I can do. I will be entering the LD 48 hour competition again, and here are my tools!

  • ENGINE – Unity (Likely 2D)
  • ART         – Photoshop
  • IDE          – Visual Studio 2010
  • SFX          – SFXR
  • MUSIC    – GarageBand on my old MacBook

Woodum Dare

Posted by (twitter: @_sorceress)
15 hours ago | November 21st, 2014 5:15 pm

More website design experiments. Better or worse?

Image2

  click to embiggen

I’m in!! First time.. *new*

Posted by
15 hours ago | November 21st, 2014 5:06 pm

I’m in for the first time *yeah*!
Not for the whole 72h, but i do my best :D

My tools:

  • Language: Lua (either CraftStudio or Löve2D)
  • IDE: CraftStudio or ZeroBrane Studio for Löve2D
  • Sound : sfxr or bfxr
  • Graphics: Maybe Gimp

Cya :D

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