Progress!

April 23rd, 2017 2:08 pm

Well, I completely scrapped all my work from yesterday, because I decided to change what the gameplay part of my game would be.

npcs

Instead of some sort of planetary production company – my original idea – you now control an NPC-inhabited planet. You spawn some in and see what they do – right now they try to build houses, which you can destroy┬áif you like. My hope is to simply pack a bunch of stuff in – I would be incredibly happy if I could put in enough types of NPC interactions to keep the player occupied for ten minutes. My game probably won’t have great replay value, but hopefully it will at least have some value for playing for a small amount of time.


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