Beginning with SMS

Posted by
January 14th, 2017 6:28 pm

Like your idea!

So I have been (today) testing some sdks (nes, snes, genesis, sms) and I decided to go the SMS way, as it is simple to understand how his VDP work, and the tools are easy to configure and use:

  • devkitSMS
  • SDCC
  • bmp2tile
  • fusion for the testing

so in 6-8 hours now I have a basic boiler plate with a font, some tilemaps and sprites, and some scenes.

Last but not least, I want to give thanks to the guy who thought this idea. 30 years ago I began to develop little basic games on my first computer (MSX) and now memory and hardware troubles are back (which is fun). Thanks!





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