2nd day is over!

Posted by
December 11th, 2016 3:23 pm

Well, I don’t know if I can call it “a day”. I worked less than 6 hours on that, since I had school, work and many other thingies to do. So, I’m a bit frustrated by not having a lot of progress since yesterday, but I’m trying to comfort myself by saying “Well, you didn’t have enough time anyways. No matter how things work, your game will suck”.

But, I did manage to get quite a lot things done:

  • I made nickname choosing and randomizing work, now with player names above characters
  • Solved some bugs in the multiplayer system
  • Made Myst boxes and magical defense shields (YAYY! Finally got to that)

Planning on making tomorrow:

  • Improving the Myst boxes and making attack power-ups.
  • Making a UI to show what powerup you currently have
  • Kill log maybe? Or leaderboard?
  • Instructions video (Probably the most important of all!)

A screenshot from the current working game (multiplayer, time, attack, defense):


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