My Room : End of Day

Posted by
December 10th, 2016 7:41 pm

It’s around 1h30 AM in France as i write those lines and i plan to end this day of work here.

I’m actually both happy and not about what i did. Not happy because i planned to big. I couldn’t envision my game not isometric and it slowed my advance by a lot and it still will. Happy because even with that i improved since the past LDs and i can manage to succeed even with some difficulties. Back then i would be completely lost and i would abandon my game quickly.

For those in need of help to make an isometric game you can find a great resource here. It had greatly helped me.

Anyway, my game is far from the core mechanics i planned. I thought i could implement them before the end of the day, but the isometric grid slowed me. For each task i planned i got from 30min to 1h30 over my estimation. It’s a lot and on a lot of tasks. I need to manage my estimations better. I plan to end those tasks before the afternoon so i can work on the game and not think about it anymore except for the bugs that will appear.

Before i go to bed i’m working on a Makefile to automate the distribution of my game. It’s a quite easy task to end and it will help me at the end on the jam.

See you tomorrow !

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