Issues and Progress

Posted by
December 10th, 2016 5:32 pm

Well, I ran into some issues this morning with collisions. I’m still not sure what I was doing wrong but I couldn’t get them to work correctly. I ended up just creating a 2D grid for the level and marking the grid with the locations of the objects so that I could detect a collision. This way is actually faster anyways and it works just right! Unfortunately, I wasted like and hour and a half trying to fix the other way before I did this. Oh well.

Here is a GIF of what I have so far:

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