“Allan” Post-Jam

Posted by
September 3rd, 2016 7:36 pm

Three years ago, I saw the Commodore 64 port of “Thunder Blade” and its top-down parallax.
For the Ludum Dare 31, I have tried raytraced shadows.
For the 35th, I have decided to mix both into a simple action game “The Infiltrator” that I did not manage to finish in time…

With this frustration in mind, I have participated to the 36th edition of the Ludum Dare and I now present…


An action and adventure game in an almost 3D environment with shadows, darkness, shadows, blackness, and a little more shadows.
Made with only a few pixels, for lovers of old computers and old consoles and for curious people.


It is my 6th Ludum Dare, and I think this is the first time I wish to go one, to work and develop more my game.
I would love to create a bigger game on the same principles (with more items, monsters and puzzles, of course).
Maybe try the steam greenlight? I do not know

Please, play my game and tell me what do you think. : O
I hope you will enjoy it.


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