Day 2, No Click Game

Posted by (twitter: @headchant)
August 28th, 2016 5:25 am

You can build some pretty weird consumer/producer systems with this. Even oscillation is possible now that workers are in. Now for some more upgrades…

If you want to test it, a version is available here:

Screen Shot 2016-08-28 at 12.24.07

One Response to “Day 2, No Click Game”

  1. jordgubben says:

    Interesting concept. It’s somehow very relaxing to watch the bars grow and shrink.

    It is however a little hard to grock all the different resource transformations. A flow chart of some sort would be helpful.

Leave a Reply

You must be logged in to post a comment.

[cache: storing page]