getting started

Posted by
August 27th, 2016 10:23 am

for the most part, thing are progressing smoothly, albeit slower than I had hoped.

So far, all I have done is make the animation tool I plan to be using with html5 canvas, and created a small walkcycle

I plan to do something of an adventure game where you run around as a robot created by a long dead civilization, right now the focus is on getting the world to display correctly and make it so you can navigate it. Once I’ve accomplished that I’ll start implementing the puzzle ideas, although there may not be enough time to implement more than one or two.

 

Here’s a little gif of the Player Character and his walkcycle (the framerate’s higher when running, promise)


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