Obviously, I’m in.
Lots of things happened and will still be happening during this weekend … Notably, moved to London (ICL, woo) for my studies. Saturday afternoon is when we should check in at our new place, so hopefully I can get something done in a café with wi-fi nearby.
In other news, a new wallpaper.
And that link above now leads to my brand new server somewhere in the Netherlands. The domain is more appropriate now.
I’ve been trying to improve my workflow too, to spend less time on the repetitive tasks. Right now, I have all of these to make my life easier:
- TotalSpaces – creates a grid of 3 x 3 desktops, 3rd party programme for this since OS X doesn’t allow it anymore
- TotalTerminal – a terminal ‘visor’ that’s accessible from anywhere, anytime using a single keystroke
- autobuild – a utility that I wrote that captures system-wide keystrokes and listens for a particular one (fn-a or fn-r) to build and run my code in the background; automatically activates the terminal and shows the correct tab if there’s an error; plays sound cues depending on the build result
- TextMate – almost perfect for my coding needs
Whenever I update assets in-game, the process is currently:
- Make the changes in Photoshop
- Save, Save as … select PNG, select correct filename
- Recompile game
- Rerun game
- Repeat if not satisfied
This is kinda slow … I’m considering writing a script that would detect changes to Photoshop .psd files and use ImageMagick to automatically create .png versions. And then, an Asset manager for my ever-expanding library (to be released, of course) which would update the assets in-game live? If I can make it in time.
Hopefully this LD is interesting enough for all of us even without the ratings. Good luck!