London Dare!

Posted by (twitter: @AurelDev)
August 26th, 2016 3:16 pm

Obviously, I’m in.

Lots of things happened and will still be happening during this weekend … Notably, moved to London (ICL, woo) for my studies. Saturday afternoon is when we should check in at our new place, so hopefully I can get something done in a café with wi-fi nearby.

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In other news, a new wallpaper.

And that link above now leads to my brand new server somewhere in the Netherlands. The domain is more appropriate now. :)

I’ve been trying to improve my workflow too, to spend less time on the repetitive tasks. Right now, I have all of these to make my life easier:

  • TotalSpaces – creates a grid of 3 x 3 desktops, 3rd party programme for this since OS X doesn’t allow it anymore
  • TotalTerminal – a terminal ‘visor’ that’s accessible from anywhere, anytime using a single keystroke
  • autobuild – a utility that I wrote that captures system-wide keystrokes and listens for a particular one (fn-a or fn-r) to build and run my code in the background; automatically activates the terminal and shows the correct tab if there’s an error; plays sound cues depending on the build result
  • TextMate – almost perfect for my coding needs

Whenever I update assets in-game, the process is currently:

  • Make the changes in Photoshop
  • Save, Save as … select PNG, select correct filename
  • Recompile game
  • Rerun game
  • Repeat if not satisfied

This is kinda slow … I’m considering writing a script that would detect changes to Photoshop .psd files and use ImageMagick to automatically create .png versions. And then, an Asset manager for my ever-expanding library (to be released, of course) which would update the assets in-game live? If I can make it in time.

Hopefully this LD is interesting enough for all of us even without the ratings. Good luck!

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