I’m in(-die)!

Posted by (twitter: @PhotonGD)
August 23rd, 2016 3:14 pm

It’s been quite awhile since my last Ludum Dare, but alas, here I am! I am dropping the “in” after a fairly long hiatus, and its coming with a bit more weight than it normally would.

Long story short: I just recently left my job to go indie. THAT’S RIGHT. I decided to take the plunge and go for it, and its both exciting and nerve-racking at the same time. But my family has been super supportive especially as I try to get my feet off the ground. I ended up leaving quite a bit behind, but I’m a young fella’ who felt it was worth taking the risk before too many responsibilities pile up and make it that much harder. And if it all goes south, I still have my software engineering college degree to fall back on. A rough plan is in place and the time has come to execute!

And so, this Ludum Dare is going to be something of an exercise to get back into game development shape. I’ll be spending some of this week preparing base code (which I will share eventually) and hopefully this jam will really end up being something special, even if the hack job I end up with only sees a few short minutes of fame.

So, let’s break it down:

Environment: Haxe, OpenFL

IDE: FlashDevelop

Graphics: GIMP (probably)

Music/SFX: Hmm… I haven’t decided yet

See you all this weekend!

Edit: Also, I haven’t touched my twitter in awhile, but I’ll probably be bringing it back at @PhotonGD if you want to follow this Ludum Dare journey and beyond. Thanks!

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