From Ludum Dare 30 to Release

Posted by (twitter: @StalsKnight)
June 5th, 2016 7:51 am

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It’s been a long road, but we are finally closing on a release. Lintrix was originally called Linker and built during Ludum Dare #30 http://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=25969

It’s been over 22 months since then. We got a ton of encouragement here for the original jam-game, which was a major contributing factor to continue working on it. The original prototype was voted highly, and we tried to keep what was good about it in the final version, though improving the visuals and the flow of the game, adding a bunch of new mechanics including moving crystals which we can’t imagine a game without now.

[ LD 30 ]
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[ Current ]synCT5n

We want to thank Ludum Dare & Mike for inspiring developers all over the world to create amazing things. Lintrix wouldn’t exist without this community, and four indie developers from Russia would have never come together to make this game.

Here’s our trailer:

+ some gifs

Lintix will be coming out on iOS this summer and also on Android a bit later after and maybe PC in the future.

We will also be releasing articles on the time manipulation and design process soon to which you may want to keep an eye out, either follow me on Twitter or check our Dev Blog, Thank You!


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