Euclid Geomorph – last minute update

Posted by (twitter: @vilcans)
May 8th, 2016 6:16 am

To get the game synchronized with the music, I had to work with the three units of time in Unity (frame updates, physics updates and audio playback), which proved to be surprisingly difficult for a simple 2D game. I have now published an update of the game that should work better, so give it a try! Play Euclid Geomorph!

And here’s a gameplay video too, where I fail at the most sneaky part of the game:


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