How much bug fixing are you allowed to do?

Posted by
April 20th, 2016 8:11 am

In the rules it says that you are allowed to fix “game-breaking” bugs. What is meant by this? For instance, in my game there are mainly 3 issues I want to fix:

1) A location where you can glitch out into a place where enemies can’t reach you – ruining the point of the game.
2) Towers – in a tower defense game – that don’t fire properly, they only fire at certain enemies when the should be firing at all.
3) Difficulty – the game is way to easy, which could be easily fixed by tweaking some properties.

Now, number 3 is obviously not a bug, and definitely not a game breaking one, so I am not going to fix that. Number 1 doesn’t really matter too much in my opinion. It is number 2 that I feel is the big issue. The game works, and is playable, but one of the big mechanics doesn’t work, and if the game only had that, it would be unplayable in my opinion.

Of course, it is hard to judge this and it is very subjective. My real question is: Can I upload versions alongside the original? Say, having one version that is the game in its current state, one version with the tower bug fix, and a third version that would, in my opinion, not be qualified for judging but there for fun with balanced difficulty and fixed glitch.

– Mango Malarkey
PS. My game is a compo entry and this is my first time participating in LD


5 Responses to “How much bug fixing are you allowed to do?”

  1. Lagoe says:

    i’d like to know, too.
    I have just fixed a bug that break my game but… i’d like to add a little thing that make really better my game.
    But seems a little unfair to me, add it after the deadline.

  2. dylanwolf says:

    Some people will upload “post-compo” versions alongside “compo” versions. As long as they’re identified as such, I haven’t seen anyone take issue to it.

  3. Mantlair says:

    Yes, small things like difficulty fixing are ok as i know it. I mean if it spoils the fun and you can just fix it with little variable changes. And if you want to keep working on the jam version for fun/experience you can put those verions on the jam page but keep the original and say that is the compo version on the link.

  4. Ildfuglen says:

    MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO:

    We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

    Found at: http://ludumdare.com/compo/ludum-dare-35/
    – Scroll down

  5. KodingNights says:

    I think it would be unfair to make changes to the game after the deadline. That would mean you could just skip tuning and testing to after the deadline, and spend more time on polish or more content.

    If you upload a new version of the game, and mark it as a ‘post compo’ version, you should be fine though.

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