Sunday Dinner Progress

Posted by (twitter: @gamepopper)
April 17th, 2016 12:15 pm

A quick progress update as I cook dinner:

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  • Graphics! I’m using Piskel and Photoshop. I think there’s a bit of an late-70s arcade feel.
  • Added a third bullet, the white bullet cannot be absorbed by either colour phase so it should be avoided at all costs.
  • Few more bullet behaviours added in for difficulty.
  • Save data added, game will save the longest time for each difficulty.

View post on imgur.com

Now the name on this title screen isn’t the final name, I’ve been struggling to come up with a good name so I’ve been asking around. I’ve now got four names I like and I’m letting the twitter folk choose the best one, so if you want to pick a name vote now before time runs out!

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