End of day one

Posted by
April 16th, 2016 7:37 pm

The sprites are still just placeholders. There are buttons, doors, boulders you can push and the green circle is the goal. When you reach it nothing happens :-)

I am quite happy so far. The remaining big tasks are improving the visuals and adding some interesting levels. I may skip SFX.

It’s playable here: http://cdietze.github.io/quads/

Screen Shot 2016-04-17 at 02.30.41

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