A bit of progress

Posted by
April 16th, 2016 6:57 am

Screenshot from 2016-04-16 13:52:14

I’m about 4 hours into LD35 (European time zone) and I finally feel like having made some progress. Moving the character works, yay. Sadly Godot does not have any kind of prerendered primitives (rectangles etc.) therefore crappy pixel art will have to do it for the time being.


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