I’m in like Finn!

Posted by (twitter: @BrainSlugs83)
April 15th, 2016 2:26 am

Finn the Human!
I’m in for the Jam for sure!

I’m intending to use MonoGame / VS 2015 / C#.

For assets I’ll use Paint.NET / Spriter / Pyxel Edit for art. — Spriter (Brash Monkey) and Pyxel Edit (from the Tools page) are both really awesome tools, by the way.

For sound, I’ll probably just screw around in Audacity against noises I make with my voice, and/or bsfxr; I might get Taco to help with some of this, we’ll see how much I can rope her in for.

I plan on taking a look at Ogmo editor (from the tools page) today, before the competition starts, just to make sure I have the basics down (I’ve never used it before, but I’m hoping it will speed things up, and not having the opposite effect…)

If I get that far, I’ll probably be scraping the internet for CC~ish musics.

I’ll might also scrape the internet for other filler assets as well — well see. Would prefer to make everything myself, but I’m not that talented. I’ll make sure it’s all CC or at least GPL.

I don’t want to jinx it, but I’ve never finished one of these before, so wish me luck, I really hope I can knock it out this time.  For now, I’m going to get some sleep. :-)


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