If I’m In – Dare to be Retro!

Posted by
April 15th, 2016 2:14 pm

If I’m in, I’m gonna go fully retro this time. The entire game will be written in C and will be using the Punity Engine (https://github.com/martincohen/Punity/).

This means that I will be using at the most a 320×200 resolution or most likely 64×64 because who needs more?

Martin Cohen’s Punity Engine uses a 8 bit colour palette which means I will be restricted to 255 colours (1 less because 0 is transparent).

I love doing these retro styled ones as they actually help me be creative and be productive and have fun!!!

Dare to be Retro!

Tags:


Leave a Reply

You must be logged in to post a comment.

[cache: storing page]