Some Tools for LibGDX & Tiled Users

Posted by
April 14th, 2016 8:18 am

metamap

Hello everyone! Over the past week or so, I’ve been working on some tools I used in past game jams. The first is MetaMap, a program for adding collision & other meta data to TMX maps. The original version exported this to a JSON file, but now it can save straight onto the map file. The extra data is stored on a new tile layer with the name “meta”. An early version of this tool was used for my LD 33 entry, Dis-o-rder. Download the tool here: https://drive.google.com/open?id=0B8yQwqpIY-TfVU9rSjFEVmVHRVE

 

The second tool I’ve been working on is a libGDX base template. It uses Groovy, contains generic Ashley components, tween accessors, and a premade main menu. The code can be found here: https://github.com/specialcode/gdx-dynamic-template

 

Me and my team are very in for LD35. Good luck to all of you!

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