Very maybe possibly in

Posted by
April 13th, 2016 4:45 pm

I’d like to participate in the compo again this time, like last time all the omens are good at this stage and the weekend is theoretically clear except for a few hours on Sunday.

70-80% sure I’ll be using Unity again especially if the idea I have calls for a lot of 3D, although I’ve been meaning to get back to basics and go full retro C++/OpenGL for the sake of more C++ in my portfolio.

However, I still like being able to produce web builds so I have a feeling this will sway me over to Unity even if the desire for cheap and cheerful 3D doesn’t manifest.

As always I will aim to have as few non-code assets as possible. Also, at some point I will definitely say I’m going to do music for this one, and then probably run out of time for it.

3 Responses to “Very maybe possibly in”

  1. Gas says:

    Uhh, C++ & OpenGL aren’t exactly retro..

    • sorceress says:

      C++ dates from 1983! OpenGL dates from 1992! That’s around the same time as the NES and SNES respectively!!!

      • goffmog says:

        Yeah you can’t get much more oldschool while remaining in the land of the high level language. It’s really the only honest way to make a game. But it’s been a long time since I’ve been called upon to do C++ professionally so it’s very much retro for me to go back to those things, hence it’s appeal. Unity has been driving me absolutely nuts for enough years now.

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