Vulkan API

Posted by (twitter: @Abashizali)
March 21st, 2016 5:33 am

So the new Vulkan API was finally published last month, and I’ll be experimenting with it for LD35 – and as my language of choice is C#, I’ve been working on .NET bindings for the API. It’s very much a work in progress, but if you’re also interested in trying Vulkan then take a look: SharpVk

 


2 Responses to “Vulkan API”

  1. PoV says:

    Good luck. I ran in to some issues trying to get the drivers working on day 1 (AMD drivers were useless, and Intel Drivers were experimental branch Linux only). I’d expect they’re somewhat improved today (one month later).

    • FacticiusVir says:

      Thanks! I’m using NVidia’s driver at the minute, seems solid enough, though wouldn’t work with the bindings the guys at Mono are building. Guess we’ll just have to thrash this stuff out as we go…

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