Hi,

It’s been a while since I was around these parts. I have a love/hate relationship with Ludum Dare, I loved to take part a few times, I would love to keep taking part, I hate the timing, it seems that it always falls on weekends that I am completely busy… an occurrence I wouldn’t mind if my life was so packed full of fun things that it were justified, but it isn’t!

Anyway I am posting here now because I finally did it, I took a Ludum Dare game I made a long time ago, finished it, ported it to android, and have placed it out on the app store, hoping to make £1 and call myself an indie developer.

The game I took was Chroma, a fairly simple game where you rotate the world to guide a ball from its start position to the end position in a maze, the game I finished with is “Flinging Bouncy Balls” and its nothing like Chroma, except you still play with a ball, and you still have to get to the yellow zone while avoiding red zones.

Ludum Dare 26

What happened? Well I started by porting the game to android, well, not simply porting, I actually rebuilt it, the idea was you would rotate the maze using the rotation of the phone, and guess what… it wasn’t very fun! Unless you like a game where you are manically attempting to juggle a tablet while not dropping it.

So I took it back to the drawing board and kept gravity pointing down, instead adding the ability to launch the ball around, the aim was still to get to the yellow zone while avoiding the red zones in randomly generated maps, but without the gravity rotating mechanic, it was a bit dull. So I added lasers, and missiles. And I made the red zones move, and built a whole bunch of levels, the result is something I’m pretty happy with, albeit not what I set out to make, but just goes to show how you need to let ideas evolve to find the fun in a game, and no matter how long it takes, you can actually finish things!

So give it a go, don’t give it a go, tell me what you think, or simply ignore me! Hopefully I’ll be back for the next Ludum Dare!


SS3


SS7

You can find flinging bouncy balls on the Google Play Store: https://play.google.com/store/apps/details?id=com.LimeGreenGames.FlingingBouncyBalls

Cheers


One Response to “Flinging Bouncy Balls – And evolution of my LD26 Entry”

  1. SkullPixel says:

    I think I’ll just ignore you. 😉

    Anywhoozle, congrats on finishing a game! Now, just for me to reach that point!

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