Garden Grow Post-Jam Update 1.2

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December 30th, 2015 1:31 am

Hohoho! Merry Christmas, Ludum Dare!

That's totally snow, and not clouds

That’s totally snow, and not clouds

It’s that time of year when we get together and- Wait, Christmas is over? How long ago?

Well, damn.

Anyway, with the holidays out of the way, I managed to get some work done and updated the game! Unfortunately, no Christmas-themed art. The changelog can be found here, at my game page. Basically, new NPCs were added, which allow you to trade flowers, birds and magic for bonuses! If you think their prices are unbalanced, or you don’t like how the economy works or something, do let me know.

From left to right: Bird Feeder, Hunter, Wizard.

From left to right: Bird Feeder, Hunter, Wizard.

Buying gardens at 10,000 flowers hasn’t been implemented yet, there’ll be an NPC for that. I’m considering adding mini-games as well, something to do on the side if hopping on clouds somehow becomes too much. They’ll mostly be to farm magic and birds quickly, but at a price. Right now it’s just an idea, but we’ll see.

As for releasing it on mobile… I’m still fumbling my way in the dark on that one. Nothing a few Google searches can’t fix, I bet!

Anyway, thanks so much for all your support, I couldn’t (and wouldn’t) have done it without you guys. If you haven’t tried the game yet, go ahead and play the original version here, and the updated version here. Any bugs or suggestions, do let me know! Have a very happy New Year, Ludum Dare!

…I’m not too late to wish you guys a happy New Year, right?


One Response to “Garden Grow Post-Jam Update 1.2”

  1. ImYellowFish says:

    Great game and it’s nice to see the updates! Also it’s inspiring to see how you are evolving the original game. happy New Year 😀

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