Post-mortem from Valhalla!

Posted by (twitter: @NoWandStudios)
December 23rd, 2015 3:59 am

Hello there!

There’s our 3rd game for Ludum Dare. This time we choose the both theme. Gjallarhorn (it’s the horn that will sound when Ragnarök comes) it’s an arcade game, you run right to left smashing enemies. They want cross the bridge that’s you protect, so you play as Heimdall, the Bifröst’s guardian, and must stop them.


What went right?


We design the game very quickly. Last LD we spent a lot of time until the idea flowed. Also we want a direct control game, previous LD we’ve experiment with games more passive and the results weren’t good.


From the beginning we split up the tasks perfectly. Even we had time and we submitted 1’30 hours before.


One programmer fought with online scoreboard during the weekend. He said: “It was more difficult when I defeated the hydra”. Programmer’s stuffs!


This time we could make our music. There’s a thousand of software to make easy music. Try them! It’s satisfactory submit an entry made entirely by the team.

Gjallahorn (2)

What went wrong?


Our graphic artist isn’t satisfied. They must work quickly and he did everything in his power. The rest think the graphics passes anyway.

Features not included:

We have a lot of good features designed. But the competition only had 72 hours  ¯\_(ツ)_/¯


We’re proud of the result! Because of that, we’re going to spend a bit of time and we’ll launch the game in Android and Ios. So we hope announce in this feed soon!

Stay tuned sons of Valhalla!


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One Response to “Post-mortem from Valhalla!”

  1. MSiddeek says:

    Can’t wait for the mobile version! :)

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