PsychoTennis Gameplay Example

Posted by (twitter: @pkenneydev)
December 20th, 2015 3:42 pm


This is my 6th Ludum Dare compo, and I’m pretty excited because I think I’ve submitted my best game yet!

The sound effects I made with a new process I improvised during the compo, and they’re maybe my favorite part.  To see it in action with sound, you can check out the following youtube vid:

If I can get some time before the holidays I’ll write up a technical post on how I went about the sound effects.  Before the ones you hear in the game, I made a full set in my usual tool, bfxr, but somehow they just didn’t cut it…  So I used a more music-oriented approach and I’m very happy with the results!

Of course the full experience only comes from playing.  Here’s the game’s page on LD:

2 Responses to “PsychoTennis Gameplay Example”

  1. Drury says:

    Those sounds are juicy.

  2. Tanton-H2X says:

    this game look very fun ! want to try it today~~

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